Yeah Owain is right, eventually some companies decide to take a risk and break the mold. When this happens you end up seeing games like EVE online get developed. EVE is completely different than any other game on the market, yet it has worked. It is one of the only games to have ever had its subscriber base GROW throughout its lifetime rather than slowly dwindle. Adventurine seems to be like the only company ballsy enough (or with little enough to lose) to actually do this at the moment, but as everyone points out, their development cycle is as slow as molasses.


BoS Archon
[Linked Image from miniprofile.xfire.com][Linked Image from sigimages.bf2tracker.com]