I wonder if we'll see the crew from JDD this time around

Typically the way we've handled the ' loose cannons ' of a
friendly guild is to simply kill the player. Repeatedly, if
necessary, and let the other guilds membership know that if
Player X continues to be an ass while flying their flag,
they can either drop the player from the guild or risk the
entire guild going KOS for the actions of a few. *shrug*

This is going to be a tricky stance to maintain.

On the one hand we have a full loot wide open pvp system
to contend with. That alone is going to set up a shoot
first ask questions later mentality with EVERYONE on the
server. I think friendly / kos lists will be nice in
theory, but in reality if a crew shows up on track or is
spotted near a KGB levelling / pvp group then the fight
will likely be on. Be them friendly, KOS, or unknown.

On the other, we are KGB. As such, we have a reputation
to live up to. Which, unfortunately, does not mesh well
with the environment we will be playing in. Guess we'll
all have to roll a stealth capable character ! lol

The closest setup would have been under UO. Other than the
Red = Dead policy, can any of the rule sets from that era
be salvaged / tweaked for Conan ?