In my humble opinion ...

The real fault with DFO was the wide open character build .. while it seemed pretty cool at the start, it only contributed to the major grind factor.

You really needed top tier spells at high levels from all schools to be up to par ... along with high mele abilities & even some archery to boot.

You really had to be a jack of all trades, which meant an intense grind.

The FPS aspect of the game was definately a much needed addition ot the genre ... tab-to-target mechanics just seemed so outdated & still do after DFO.

To me, it was the best large scale battle environment since shadowbane ... pure insanity.

It is those moments that would make me want to jump in again ... DFO just needs a good population, a lower grind with distinct specialization paths ... no doubt with those in play, the same large scale FFA battle experiences will ensue ... much fun for Shanks!!!

Now I am going to go start my 2nd P90X round ... Shanks is getting shit on IRL.


[Linked Image from w3.the-kgb.com][Linked Image from w3.the-kgb.com][Linked Image from w3.the-kgb.com]