Originally Posted By: sinij
Darkfall conceptually is a solid game - it has open PvP, asset control, skill based combat. Unfortunately AV completely botched implementation by forcing proven-to-fail decade-old concepts on the player base.

I see DF as a failure to establish and practice good design decisions. Nobody at AV seem to ever asked "Is it fun?" question while designing and implementing the game.

What is especially annoying is that I could turn the game around with simple database/map fixes in about 3 months. Why can't AV?


Yes, great concept, bad delivery.


Former KGB Member