There is no room for "in the right" or "anti-PKs" in modern MMOGs. Anyone not KGB is either a declared friendly or a potential target. Operate any other way and you'll still be wondering if they were a "friendly" while you're re-spawning.

Why does the flagging system matter once we have a city or an ally city we can access? Is there a universal hatred from reds even in player built cities? If not, it's just a color.

If you're red due to killing declared or suspect enemy...so what. If you're red because you're a random douche pwning every noob that comes along...it won't be a secret...every victim will likely be crying on these boards or in-game. Those that think you *can* successfully function and advance in a current PvP based game using antiquated rules of engagement from UO, EQ or even WoW (bleh)...get ready for frequent dirtnaps!