well todays bug update is out
they started with 11 bugs and after 24hrs of hard work they have fixed 9 just leaving 12 to be fixed
11-9=12 got to love alphas

https://robertsspaceindustries.com/comm-...ate-May-29-2014

Blockers
Dogfight Module – Multiplayer – Camera – After respawn character is stuck looking up
Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical
After respawning, the player immediately blackout, couldn’t get back into gameplay
Character shakes and twitches when freelooking left or right in any cockpit
Free look does not work in Single Player in the Hornet
Server put into a bad state after round end, unable to accept further player connections or recover
Aurora – Crash after 3 deaths from border in 3rd person
300i does not seem to be able to lock / fire missiles in multiplayer
Cockpit camera shakes when seated in DFM Aurora

Major
Dogfighting Module – Vanduul Swarm – All Maps – Animation – Missing flight animations for the pilot in the cockpit when flying the Aurora

Moderate
300i – The player character’s hands are contorted in the cockpit view
Walk through railing, fall out of map after interacting with helmet pedestal

RESOLVED!
Vanduul Swarm – Display drivers can crash when Vanduul spawn or blow up
Battle Royale (Crash) – While Flying (Shader)
Vanduul Swarm (Crash) – Shortly after missile lock
All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire * is invisible but can be heard when firing – they eventually appear
Crash on exit after returning from DFM match
Character is unable to exit DFM Aurora bed if helmet is on
Gforce animations are not playing on the pilot in any of the ships
Character and parts of cockpit interior vanish while accelerating