The KGB Oracle
Serving the online gaming community since 1997
Visit www.the-kgb.com
For additional information

Join KGB DISCORD: http://discord.gg/KGB
 
KGB Information
Untitled 1

Visit KGB HQ
www.the-kgb.com

Who's Online Now
0 members (), 2 guests, and 27 robots.
Key: Admin, Global Mod, Mod
ShoutChat
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Today's Birthdays
There are no members with birthdays on this day.
Newest Members
Xfile, Turge, AHappyOtter, Sabbyth, Ansalon
1,457 Registered Users
Forum Statistics
Forums53
Topics13,410
Posts120,495
Members1,457
Most Online228
Dec 19th, 2019
Top Likes Received (30 Days)
Arkh 3
Vuldan 2
Goriom 1
Vyse 1
Top Posters(30 Days)
JetStar 22
Vuldan 14
Owain 12
Brommas 11
Exey 9
Sini 9
Arkh 5
Goriom 3
Mithus 1
Popular Topics(Views)
1,204,017 Trump card
941,489 Picture Thread
327,119 Romney
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 3 1 2 3
Joined: Apr 2013
Posts: 419
Likes: 2
(F5) High Chancellor
KGB Final Fantasy XIV Faction
*****
Offline
(F5) High Chancellor
KGB Final Fantasy XIV Faction
*****
Joined: Apr 2013
Posts: 419
Likes: 2
Originally Posted By: Instrument
There has been alot of talk recently about slowing the combat speed of ships down which should make turrets alot more usable in the future


The combat speeds are roughly halved in the latest evocatti patches, with boosters having a much greater effect. Pretty much they are trying to get a more dogfighting-close feel and not the jousting matches that we currently have. Speeds may go back up slightly, but overall they will be slower, but combat should be alot more visceral and in your face, with boosting becoming alot more tactical.

Joined: Aug 2014
Posts: 324
Likes: 58
(GM3) Chief of Staff
KGB Federal Faction
(F4) Chancellor
KGB Final Fantasy XIV
KGB Oracle Administrator
*****
Offline
(GM3) Chief of Staff
KGB Federal Faction
(F4) Chancellor
KGB Final Fantasy XIV
KGB Oracle Administrator
*****
Joined: Aug 2014
Posts: 324
Likes: 58
shut up selenian................. jk <3

Joined: Dec 2005
Posts: 1,475
(F5) High Chancellor
KGB Star Citizen Faction
***
Offline
(F5) High Chancellor
KGB Star Citizen Faction
***
Joined: Dec 2005
Posts: 1,475
Polaris on 2nd look doesn't look so bad. The citizencon event was alright. Had a lot of pretty graphics and some future planning of releases. However, overall its still awhile off. With the level of graphics on that planet demo I wonder if that will be limited to an instance of some sort, cause those effects I don't see working with a random group of ppl doing the same mission.

Oh and military ships are on sale again currently. I sacrificed my vanguard to upgrade my Aquila and cutless red to a Gemini and crucible.

Last edited by Zhou; 10/09/16 06:15 PM.

[Linked Image from i.imgur.com]

KGB TS Server Administrator
KGB High Chancellor - Star Citizen
Joined: Nov 2005
Posts: 2,377
Likes: 9
KGB Senator
KGB Supreme Knight
**
Offline
KGB Senator
KGB Supreme Knight
**
Joined: Nov 2005
Posts: 2,377
Likes: 9
Is there any indication when release might occur?

New ships are fine, but I think it's time to concentrate more on a releasable product.

Last edited by Owain; 10/10/16 05:38 AM.

To the everlasting glory of the infantry...

Owain ab Arawn
KGB Senator
Joined: Dec 2005
Posts: 1,475
(F5) High Chancellor
KGB Star Citizen Faction
***
Offline
(F5) High Chancellor
KGB Star Citizen Faction
***
Joined: Dec 2005
Posts: 1,475
Originally Posted By: Owain
Is there any indication when release might occur?

New ships are fine, but I think it's time to concentrate more on a releasable product.


They have the schedules planned out through 3.2, no hard dates though. I don't expect this game or SQ42 to be out for a full release in 2017.


[Linked Image from i.imgur.com]

KGB TS Server Administrator
KGB High Chancellor - Star Citizen
Joined: May 2009
Posts: 784
KGB Knight
***
OP Offline
KGB Knight
***
Joined: May 2009
Posts: 784
they did say that they were wrong to try and get a patch out once a month it is just not possible with all the feedback from the PTO and testers expect to get patches 2-3 months apart below are the next planned patches












Joined: May 2009
Posts: 784
KGB Knight
***
OP Offline
KGB Knight
***
Joined: May 2009
Posts: 784
so how big is the Polaris

Joined: May 2006
Posts: 881
Likes: 2
KGB Supreme Knight
***
Offline
KGB Supreme Knight
***
Joined: May 2006
Posts: 881
Likes: 2
Originally Posted By: Owain
Is there any indication when release might occur?

New ships are fine, but I think it's time to concentrate more on a releasable product.


Well - this (and others) are not "new ships" they have been part of the game since inception; they are being revealed as they are being designed/developed on the way to a "releasable product".

Star Citizen is in Alpha now - that is its "release" status. Supporters can play NOW and the experience of that environment will be expanding over the next year (just as it has expanded from initial hangar and arena only to add the mini-PU that is currently in Alpha). The roadmap that Instrument posted (thanks by the way) was taken from the slide show of the presentation showing what should be released every 2-3 months in upcoming updates to the Alpha. We should be seeing MORE and MORE combined arms and group interaction activities (mining/fighting/etc) with the upcoming builds.

I know we all want it to be DONE and everything we want in-game; but it will take some time for that to happen. From what I have seen, it looks/sounds like Squadron 42 (first episode) will likely hit us in 2017. Patience grasshopper!


Taxman

"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
Joined: May 2009
Posts: 784
KGB Knight
***
OP Offline
KGB Knight
***
Joined: May 2009
Posts: 784
I am still holding out hope that we will get 3.0 before the end of the year
ok 2.6 is not on PTU yet but I dont think 2.6 and 3.0 are that closely related and that CIG are working on the both separately
2.6 is all mainly about getting the FPS bit shorted while 3.0 is about increasing the size of the map

ps is "increasing the size of the map" to much of an understatement for adding planets?

Joined: May 2009
Posts: 784
KGB Knight
***
OP Offline
KGB Knight
***
Joined: May 2009
Posts: 784
hype time
the weekly summary was a day late
"As for this week's broadcasts, being post-Citizencon, we're doing things a little bit different. Thursday's Around the Verse will be a behind-the-scenes look at the making of CitizenCon weekend, while Friday's Reverse the Verse: Special Edition will be a special treat you won't want to miss. You can catch that going straight to YouTube this week."

Friday's Reverse the Verse: Special Edition will be a special treat you won't want to miss- so any chance this could be the missing SQ42 demo?

Page 2 of 3 1 2 3

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5