Like I always say when it concerns instanced pvp arenas, "It's like a knife fight in a phone booth, where nobody wins". Arena combat is NOT pvp, and for some unexplainable reason game development always seems to mistakenly classify pvp as arena combat. The roots of pvp have always been defined as open world class/clan warfare. From my understanding of the feature, it always comes down to whether the devs want to reap in loads of cash with arena combat, or take their chances and roll the dice with open sandbox type pvp. They usually opt for arenas because it makes the game more accessible for the masses and thus more profitable.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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