Yeah that's what we were testing last night was the prowess / kill issue. I did not get a chance to get any kills today since the server came up so if they did fix that system that will be another good change.

And on the crafting part.

So you craft for skill gains and then pay 10K prowess to gain the mastery? My next question before editing the other section is... Does the mastery aspect also raise as items are crafted?


[Linked Image from nodiatis.com]