I dislike this idea.

It is completely arbitrary, dependant on the Devs to determine the importance of your actions, and if they think (through the mechanic)your actions are noteworthy then you will gain prowess.

Quote:
The amount of points that you gain will depend on the difficulty or rarity of your achievements. High ranking monsters will offer more points than low ranking ones and crafting high-end items vs. low-end ones, for example, will work the same way.


This still creates a second class pvp citizen, which gives those with more grind time the power to prey off them.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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