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Joined: May 2006
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Originally Posted By: rhaikh
It's not about loyalty to friends, it's about how our public image is becoming perfectly aligned to get everyone on board the bandwagon to destroy us. It's also mostly a public image that we created. Like it or not, "we" did say that we would disband after Hyperion. The entire server is now using the fact that we brought in CotP as an example of our hypocrisy, and we have no defense for it.

Unless we give the server a good reason to think otherwise, we are literally playing into the image our enemies are emphasizing; we are asking for it. I think that there's no reason to continue doing this, and we are smart enough to come up with a new vision for ourselves that will win over the respect of the server.

Anyway, nowhere did I say that we should dump AC, but since I am mostly in the dark about how things are going in internal politics, I'm leaving it up to the leadership to make that decision. I will say that, whatever happens, our current allies have been great, but personally I am not adamantly in support of keeping / cutting any of them in particular. Unfortunately, none of them are good enough to keep if it means losing our city because we are "the zerg."


This is exactly what's happening on the large political stage, and the more we strengthen our alliance the greater the pressures will be from all factions. In the dawn KGB was one of the first to ally with the goons, we more so then any other guild have a right to remain allies of the goons, however the real question is if the CotC alliance broke would the goons and KGB decide to maintain our own strength and eliminate the other guilds, in effect down size, or would it be more beneficial to disband the entire alliance?

I feel the server would have no problems with us remaining goon allies, and we to some extent would have a legitimate claim to do so. However, if we did abolish the entire alliance could we stand on our own, with cotp of course, and would the pressures subside, or increase as people might see us more accessible? In reality for the cotc alliance to disband the death alliance would also need to, and since we all know they won't what sorts of incentives are there? So the deadlock will continue, as long as Cairn, Death, and SB alliances remain.

Truth be told, I know for a fact we would disband if everyone else did, but it's just not going to happen. If we did in a show of good faith, we'd have Death, Cairn, and SB up our ass so quick it wouldn't be funny, what might be more idealic is if we folded into Death or SB just to see what they would do. Suddenly with a bunch of cotc guilds joining them they would swell, and have noone to fight, thus taking the fire out of them, that is if they were agreeable to ex cotc guilds coming into their alliance. Then at a later date, cotc could rise back up and try and wreck their house of cards, or just split off without as much drama and directed hate because right now, anything short of a complete disband of cotc will not stop Death from continueously feeding misinformation and hate propaganda to the SB/TM/RN Alliance and using them as pawns to buffer them from cotc. SB wanted to be on the winning side, and they can't win if Death does first, especially if Death benefits from a huge influx of guilds and controlled lands. SB would then find themselves without a enemy or at the very least a enemy they dare not attack.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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I think the best response to this is that the alliance remains because it serves a purpose. If we did not need to keep the alliance intact in order to survive, we would dissolve it. As long as the alliance is attacked with regularity, where is our incentive to change?


To the everlasting glory of the infantry...

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Big alliance getting too spread out. Guilds backstabbing the alliance. Key members getting the fuck out. Multiple coordinated siege during the week-end. Raids on cities at euro time. Alliance always on the defensive. Bad forumfalling. Shitty siege declaration.
What do you think when you read that ?
Hyperion. Current CC too.

We need to regroup : abandon cities too far away from MS.
We need to target only one ennemy, even if others own us during this time : I hope it'll be Cairn so they can't say something like "you go to NA1 because you lost".
We need to go on the fucking offensive. Attack, attack, attack. Raid Cairn cities all day long. Siege them during the week at NA primetime. 5 days in the week : 5 sieges. Keep 'em under pressure, don't let them breeze.

I hate always responding to attack by defending : let's respond by raiding their shit : if they're hammering a city / hamlet, they can't defend, let the crafters and naked do some defense.


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We are working on exactly this.


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Problem, Arkh, is that it actually takes a TON of resources to level someone's city. The amount of rare ores, iron, and money it takes just to mass produce siege hammers is astounding if you look at the big picture.

We're not rich. Most of the other alliances are. We've fought this battle so long that we simply dont have the resources to pop cannons to blow other people's shit up. We don't have the resources to stock cannons at ALL right now tbh.


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not to get off topic, but we need to be farming the stuff for the cannons and seige weapons. As well as quartz for repairs!


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Easy way to put the lie to their bullshit.

Formally disband the alliance. Just because CotC would no longer exist doesn't mean we can't still be friends with all the folks who were in it. And, if we feel we must have a formal alliance then we keep us, CotP, TAO, and AC.

Easy peasy lemon squeezie.

Oh, I forgot the best part. Once we're formally disbanded and all the rest of the server still comes to rape us, we then have the moral high ground and can say, "well, since you all wanted CotC disbanded or you were coming in numbers, and we disbanded and you still came in numbers, who's the liar now?"


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Originally Posted By: Dunlop_Phaete
Problem, Arkh, is that it actually takes a TON of resources to level someone's city. The amount of rare ores, iron, and money it takes just to mass produce siege hammers is astounding if you look at the big picture.

So what ?
We raid, kill their harvesters, get the gear off of their macros / solo guy on guard, pull some hammers even only one, start banging the bank. Recall back so they recall for nothing.

Then raid new assets. Do that all day long, wear them off.


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It's fine by me....but we won't be able to cause the same destruction they are with mass members, hammers, and cannons popped at ally cities.


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I got a lot to say ..but only going to hit on a few topics..

The only way to defeat someone (or be defeated) is to bring them to the point of failure cascade (implosion basically). Obviously CC is on that tipping point..but the question is how can we reverse that direction?

First Point.. KGB as a whole needs to reevaluate our mentality. Right now we operate as "Player first, Guild second"..this needs to change very soon to "Guild first, Player second". The biggest example of this is the blood wall which is both a boon and a curse. Arguably the guild as a whole gains nothing when players bang on each other for hours instead of participating in guild objectives(building the war machine,etc).

Second Point..We NEED clear and stated weekly or even daily guild objectives. Even if that objective is to just go out and mine because the guild needs battle equipment..at least people know what needs to be done when they login and not just bang on the blood wall. If people don't read the forums for the objectives then they need to be kicked from the guild. If we as a guild can focus all of our attention on a single target,objective,etc... others don't stand a chance.

Third Point..We need to collectively build our War Machine...and do it fast. Two or three people can't do this all alone. KGB leadership has done one hell of a job keeping this guild competitive..but we all need to help out. Every person in this guild should have at least 2 go bags (for city defense/offense) of banded quality. I wish we could all take a socialist approach and donate time/resources to help each member in that objective..because in the end its only going to help you(if your serious about KGB in DF). The recent changes to the city nodes has made them in no way viable to support the entire guild with battle gear..we all need to help out.


As an example tonight when I login I am going to make it a priority to give as much as I can to help the guild's warmachine and battle equipment stock.

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