The KGB Oracle
Posted By: Swing Zarithas decides not to chill - 06/02/09 09:53 AM
http://forums.darkfallonline.com/showthread.php?t=193029

Haven't read it yet, just wanted to post it first.
Posted By: Swing Re: Zarithas decides not to chill - 06/02/09 11:23 AM
Read it, seems quite lame but raises the genuine point of CC not dismantling because I certainly don't want to be part of a disfunctional empire.
Posted By: JetStar Re: Zarithas decides not to chill - 06/02/09 12:10 PM
The only reason CC is still around is to fight the cheating menace, which if it was allowed to exist, we would be homeless.

Dont fool yourselves.
Posted By: Swing Re: Zarithas decides not to chill - 06/02/09 12:23 PM
Originally Posted By: JetStar
The only reason CC is still around is to fight the cheating menace, which if it was allowed to exist, we would be homeless.

Dont fool yourselves.


Definitely, I'ld rather be with us anyway than fools like Cacturd.
Posted By: Tasorin Re: Zarithas decides not to chill - 06/02/09 01:03 PM
The organization for CotC has been utterly horrible from its inception. While it is the nature of sieges to stand around for hours on end doing nothing, anything lead by 95% of the CotC mgmt. was a cluster fuck at best. No plan, no vision, little communication, complete lack of maturity, and no understanding for the nature of digital warfare.

My intel network has been warning me of impending CotC implosion due to the nature of the beast. This is probably the first external portion of that slide. Of course the state of the game and the player base that are left are not helping much either. Its not totally CotC fault, but they are the one driving this bus, so they have there fair share of blame coming.

There has been very little execution on the top tiers with AC in charge. Personally, if one or two of key KGB'ers were given the reigns with the player base we use to have in CotC, Agon would have been put to the torch a long time ago.
Posted By: Dunlop_Phaete Re: Zarithas decides not to chill - 06/02/09 01:08 PM
AC's not running the CC by itself anymore (never really has, but it's even less now). KGB as well as the other major players in the alliance all have a VERY large say in what does or doesn't happen in the Alliance.

For example: We had a meeting last night that was 3 hours long....or I left after 3 hours and crashed I guess I should say.

Donk doesn't sleep so he stayed.
Posted By: rhaikh Re: Zarithas decides not to chill - 06/02/09 01:57 PM
IMO I think this post is really going to rally the rest of the server against us, regardless of the truth. We have more numbers as CoTC but also way more enemies. We should form a KGB centric alliance that is politically separate from the rest of CoTC. I'll follow leadership's decisions on this but I honestly think we will keep our city longer if we go this route.
Posted By: Tasorin Re: Zarithas decides not to chill - 06/02/09 02:36 PM
Originally Posted By: rhaikh
IMO I think this post is really going to rally the rest of the server against us, regardless of the truth. We have more numbers as CoTC but also way more enemies. We should form a KGB centric alliance that is politically separate from the rest of CoTC. I'll follow leadership's decisions on this but I honestly think we will keep our city longer if we go this route.


^^ This ^^

But I am just a grunt, its not my decision to make.
Posted By: Swing Re: Zarithas decides not to chill - 06/02/09 02:46 PM
I agree with Taco's idea to buy us time from our enemies but leadership is what we'll all follow.
Posted By: Dunlop_Phaete Re: Zarithas decides not to chill - 06/02/09 02:51 PM
There is alot of crazy shit going on right now behind the scenes and the leadership core is doing everything it can to keep it's head above water.

There are many thoughts in many directions, but at this time there is NO easy answer. No that our ideas aren't valid (they definitely are) there's simply much more that has to be added into the equation.
Posted By: Swing Re: Zarithas decides not to chill - 06/02/09 02:55 PM
Yeah I guess plans can't be released to the general base due to spies, also they might nap Taco -_-''.
Posted By: Thomas Re: Zarithas decides not to chill - 06/02/09 03:48 PM
Yah this seems kinda lame and honestly Zarachis doesn't seem capable of writing that long winded forum post. He's ony 16 and honestly a tool in my opinion... something seems fishy!

Yes, KGB has more control over the alliance now more than it did before... but did we inherit the reigns of a broken situation?

Is it worth fixing?

Good luck officers, please keep us informed
Posted By: Kay Re: Zarithas decides not to chill - 06/02/09 04:53 PM
Originally Posted By: Thomas
Yah this seems kinda lame and honestly Zarachis doesn't seem capable of writing that long winded forum post. He's ony 16 and honestly a tool in my opinion... something seems fishy!

Yes, KGB has more control over the alliance now more than it did before... but did we inherit the reigns of a broken situation?

Is it worth fixing?

Good luck officers, please keep us informed


We've had pull for quite some time. Basically the only people Gluttony consults, at all, are us (Myself and other leaders), Abraxxus, Dxun, and Furca.

Gluttony has stated time and time again that KGB is his strongest ally , hands down.
Posted By: Drakiis Re: Zarithas decides not to chill - 06/02/09 05:09 PM
That's because we are not blinded by our egos, we are guided by principles, and we will fight when others won't. That's not to say we don't have our own agenda however, and while I don't know our political machinations or what sorts of deceptions or dealing are in play I can say with certainty that CotC is a huge target currently, and that is because of the nutcupping of TM and SB alliance combined with Sin/Bonedancer using the Death alliance to spur on that confrontation.
Posted By: Swing Re: Zarithas decides not to chill - 06/02/09 06:17 PM
Originally Posted By: Drakiis
That's because we are not blinded by our egos, we are guided by principles, and we will fight when others won't. That's not to say we don't have our own agenda however, and while I don't know our political machinations or what sorts of deceptions or dealing are in play I can say with certainty that CotC is a huge target currently, and that is because of the nutcupping of TM and SB alliance combined with Sin/Bonedancer using the Death alliance to spur on that confrontation.


Death's leaders have been quite masterful to that effect by allowing Mercs to get Aradoth so that Afghan have a base near CotC and away from them.
Posted By: Tasorin Re: Zarithas decides not to chill - 06/02/09 07:17 PM
Sin is pulling a lot of strings behind the scenes with TM/RN and Afghan/SB in general. I am not going to go into detail here, but needless to say Sin and Seth are hard at work plotting our demise. Don't forget those whack ass posers in Winterblades would like nothing more then to crow about how they had a hand in KGB's downfall.

They are playing the same game in essence that the Carinbear alliance is playing. Turn the server against us so they were under attack from all sides. Then aid in that attack by action or non action. Then wait and bide your time, when we are at our weakest they will be the mechanism to break our backs.

In general, once were good and engaged on multiple fronts with multiple sieges/raids in progress and were getting our poop pushed in, that is when they drop their siege or roll in with cannons and try to kill off us completely.

And trust me, as soon as they think they have beaten us. It won't be "Hey we beat CotC!" it will be "Hey we beat AC and KGB!" Don't forget that shit if don't think the next several weeks are going to be important.
Posted By: rhaikh Re: Zarithas decides not to chill - 06/02/09 07:37 PM
Originally Posted By: Dunlop_Phaete
There is alot of crazy shit going on right now behind the scenes and the leadership core is doing everything it can to keep it's head above water.

There are many thoughts in many directions, but at this time there is NO easy answer. No that our ideas aren't valid (they definitely are) there's simply much more that has to be added into the equation.


Right, I figured there was a lot more to it than I am aware of, and I trust you guys to make the most informed decision.

I just wanted to point out that Zarithas is going to be able to sway a lot of people based on his former position, and what he's saying is that everyone should zerg us because we are CotC and we haven't disbanded. CotC has been unsustainable since Hyperion fell, but this is a huge nail in the coffin, and we need to get out before we are stuck.
Posted By: Thomas Re: Zarithas decides not to chill - 06/02/09 09:35 PM
but I don't think Zari has been really leading anything for quite sometime... Glutt has been the leading power behind AC and their roll in CotC in my opinion and we are more than capable of dealing with this current situation.

CotC "may" lose some holdings in the process of the all out attack that will be comming this week/weekend. CotC may lose some members and guilds as a result, but remember CotC still has a lot of friends on the server and many of them hate The Mercs and clan more than they hate us. We can use that to our advantage if shit hits the fan. Although I'd like to see us try to defend our holdings without calling in huge numbers as backup.
Posted By: Banshee Re: Zarithas decides not to chill - 06/03/09 12:56 AM
Not sure about the truth of the post and don't really care. The part that bothers me is how quick some seem to be to jump ship, from what I understand AC has always stood by KGB here in Darkfall and now because of fourmfall and the endless chatter of people who would crush us for whatever reason sprang to mind on any given day seems weak willed at best.

In such times you find out who you can really count on.
Posted By: rhaikh Re: Zarithas decides not to chill - 06/03/09 03:34 AM
It's not about loyalty to friends, it's about how our public image is becoming perfectly aligned to get everyone on board the bandwagon to destroy us. It's also mostly a public image that we created. Like it or not, "we" did say that we would disband after Hyperion. The entire server is now using the fact that we brought in CotP as an example of our hypocrisy, and we have no defense for it.

Unless we give the server a good reason to think otherwise, we are literally playing into the image our enemies are emphasizing; we are asking for it. I think that there's no reason to continue doing this, and we are smart enough to come up with a new vision for ourselves that will win over the respect of the server.

Anyway, nowhere did I say that we should dump AC, but since I am mostly in the dark about how things are going in internal politics, I'm leaving it up to the leadership to make that decision. I will say that, whatever happens, our current allies have been great, but personally I am not adamantly in support of keeping / cutting any of them in particular. Unfortunately, none of them are good enough to keep if it means losing our city because we are "the zerg."
Posted By: Drakiis Re: Zarithas decides not to chill - 06/03/09 05:28 AM
Originally Posted By: rhaikh
It's not about loyalty to friends, it's about how our public image is becoming perfectly aligned to get everyone on board the bandwagon to destroy us. It's also mostly a public image that we created. Like it or not, "we" did say that we would disband after Hyperion. The entire server is now using the fact that we brought in CotP as an example of our hypocrisy, and we have no defense for it.

Unless we give the server a good reason to think otherwise, we are literally playing into the image our enemies are emphasizing; we are asking for it. I think that there's no reason to continue doing this, and we are smart enough to come up with a new vision for ourselves that will win over the respect of the server.

Anyway, nowhere did I say that we should dump AC, but since I am mostly in the dark about how things are going in internal politics, I'm leaving it up to the leadership to make that decision. I will say that, whatever happens, our current allies have been great, but personally I am not adamantly in support of keeping / cutting any of them in particular. Unfortunately, none of them are good enough to keep if it means losing our city because we are "the zerg."


This is exactly what's happening on the large political stage, and the more we strengthen our alliance the greater the pressures will be from all factions. In the dawn KGB was one of the first to ally with the goons, we more so then any other guild have a right to remain allies of the goons, however the real question is if the CotC alliance broke would the goons and KGB decide to maintain our own strength and eliminate the other guilds, in effect down size, or would it be more beneficial to disband the entire alliance?

I feel the server would have no problems with us remaining goon allies, and we to some extent would have a legitimate claim to do so. However, if we did abolish the entire alliance could we stand on our own, with cotp of course, and would the pressures subside, or increase as people might see us more accessible? In reality for the cotc alliance to disband the death alliance would also need to, and since we all know they won't what sorts of incentives are there? So the deadlock will continue, as long as Cairn, Death, and SB alliances remain.

Truth be told, I know for a fact we would disband if everyone else did, but it's just not going to happen. If we did in a show of good faith, we'd have Death, Cairn, and SB up our ass so quick it wouldn't be funny, what might be more idealic is if we folded into Death or SB just to see what they would do. Suddenly with a bunch of cotc guilds joining them they would swell, and have noone to fight, thus taking the fire out of them, that is if they were agreeable to ex cotc guilds coming into their alliance. Then at a later date, cotc could rise back up and try and wreck their house of cards, or just split off without as much drama and directed hate because right now, anything short of a complete disband of cotc will not stop Death from continueously feeding misinformation and hate propaganda to the SB/TM/RN Alliance and using them as pawns to buffer them from cotc. SB wanted to be on the winning side, and they can't win if Death does first, especially if Death benefits from a huge influx of guilds and controlled lands. SB would then find themselves without a enemy or at the very least a enemy they dare not attack.
Posted By: Owain Re: Zarithas decides not to chill - 06/03/09 09:09 AM
I think the best response to this is that the alliance remains because it serves a purpose. If we did not need to keep the alliance intact in order to survive, we would dissolve it. As long as the alliance is attacked with regularity, where is our incentive to change?
Posted By: Arkh Re: Zarithas decides not to chill - 06/03/09 10:44 AM
Big alliance getting too spread out. Guilds backstabbing the alliance. Key members getting the fuck out. Multiple coordinated siege during the week-end. Raids on cities at euro time. Alliance always on the defensive. Bad forumfalling. Shitty siege declaration.
What do you think when you read that ?
Hyperion. Current CC too.

We need to regroup : abandon cities too far away from MS.
We need to target only one ennemy, even if others own us during this time : I hope it'll be Cairn so they can't say something like "you go to NA1 because you lost".
We need to go on the fucking offensive. Attack, attack, attack. Raid Cairn cities all day long. Siege them during the week at NA primetime. 5 days in the week : 5 sieges. Keep 'em under pressure, don't let them breeze.

I hate always responding to attack by defending : let's respond by raiding their shit : if they're hammering a city / hamlet, they can't defend, let the crafters and naked do some defense.
Posted By: JetStar Re: Zarithas decides not to chill - 06/03/09 11:34 AM
We are working on exactly this.
Posted By: Dunlop_Phaete Re: Zarithas decides not to chill - 06/03/09 01:04 PM
Problem, Arkh, is that it actually takes a TON of resources to level someone's city. The amount of rare ores, iron, and money it takes just to mass produce siege hammers is astounding if you look at the big picture.

We're not rich. Most of the other alliances are. We've fought this battle so long that we simply dont have the resources to pop cannons to blow other people's shit up. We don't have the resources to stock cannons at ALL right now tbh.
Posted By: Valaria Re: Zarithas decides not to chill - 06/03/09 02:02 PM
not to get off topic, but we need to be farming the stuff for the cannons and seige weapons. As well as quartz for repairs!
Posted By: Kaotic Re: Zarithas decides not to chill - 06/03/09 02:20 PM
Easy way to put the lie to their bullshit.

Formally disband the alliance. Just because CotC would no longer exist doesn't mean we can't still be friends with all the folks who were in it. And, if we feel we must have a formal alliance then we keep us, CotP, TAO, and AC.

Easy peasy lemon squeezie.

Oh, I forgot the best part. Once we're formally disbanded and all the rest of the server still comes to rape us, we then have the moral high ground and can say, "well, since you all wanted CotC disbanded or you were coming in numbers, and we disbanded and you still came in numbers, who's the liar now?"
Posted By: Arkh Re: Zarithas decides not to chill - 06/03/09 02:22 PM
Originally Posted By: Dunlop_Phaete
Problem, Arkh, is that it actually takes a TON of resources to level someone's city. The amount of rare ores, iron, and money it takes just to mass produce siege hammers is astounding if you look at the big picture.

So what ?
We raid, kill their harvesters, get the gear off of their macros / solo guy on guard, pull some hammers even only one, start banging the bank. Recall back so they recall for nothing.

Then raid new assets. Do that all day long, wear them off.
Posted By: Dunlop_Phaete Re: Zarithas decides not to chill - 06/03/09 02:24 PM
It's fine by me....but we won't be able to cause the same destruction they are with mass members, hammers, and cannons popped at ally cities.
Posted By: Zarad Zhuul Re: Zarithas decides not to chill - 06/03/09 03:28 PM
I got a lot to say ..but only going to hit on a few topics..

The only way to defeat someone (or be defeated) is to bring them to the point of failure cascade (implosion basically). Obviously CC is on that tipping point..but the question is how can we reverse that direction?

First Point.. KGB as a whole needs to reevaluate our mentality. Right now we operate as "Player first, Guild second"..this needs to change very soon to "Guild first, Player second". The biggest example of this is the blood wall which is both a boon and a curse. Arguably the guild as a whole gains nothing when players bang on each other for hours instead of participating in guild objectives(building the war machine,etc).

Second Point..We NEED clear and stated weekly or even daily guild objectives. Even if that objective is to just go out and mine because the guild needs battle equipment..at least people know what needs to be done when they login and not just bang on the blood wall. If people don't read the forums for the objectives then they need to be kicked from the guild. If we as a guild can focus all of our attention on a single target,objective,etc... others don't stand a chance.

Third Point..We need to collectively build our War Machine...and do it fast. Two or three people can't do this all alone. KGB leadership has done one hell of a job keeping this guild competitive..but we all need to help out. Every person in this guild should have at least 2 go bags (for city defense/offense) of banded quality. I wish we could all take a socialist approach and donate time/resources to help each member in that objective..because in the end its only going to help you(if your serious about KGB in DF). The recent changes to the city nodes has made them in no way viable to support the entire guild with battle gear..we all need to help out.


As an example tonight when I login I am going to make it a priority to give as much as I can to help the guild's warmachine and battle equipment stock.
Posted By: JetStar Re: Zarithas decides not to chill - 06/03/09 03:38 PM
Well we can do this, last night we all came together and built over 250 construction units, and raised almost 75k gold.

Now its cannons for Sieging.

Contact your local General! Get involved in PVP and City defense.
Posted By: Dunlop_Phaete Re: Zarithas decides not to chill - 06/03/09 03:49 PM
*cough* Raid other cities and towns with mines and bring me rare ore *cough* *cough*


Also: Gold is a huge bottleneck for us. I am currently running raids on the Baradon. It's easily killable with 6 people, but you have to be PVP minded.

Baradon drops:
100% - Leenspar key (4k gold + chest loot)
50% - extra 1k gold

If 6 people for it for 2 hours, that's 27k gold plus chest loot (which is plate, full plate, and infernal).

It's a hot zone, so you have to have your pants on straight to pull it off. If 5 people run it with me for 2 hours, Lets donate all the gold to cannons and reward ourselves with the chest loot. We had 12 people last night kill him 2 times before we got rolled by SN (we had banked the keys) so the only viable thing I could do was pay 9k gold for the 2 keys and donate the chest loot to the guild...run actually cost me gold but at least we got 9k (two keys and 1k gold) for the members. All members of the party (excluding me split the 9k) was 30 minutes worth of work.

Get involved. End of story.
Posted By: Kay Re: Zarithas decides not to chill - 06/03/09 05:21 PM
How did a group of 12 get rolled by SN? O_O
Posted By: Thomas Re: Zarithas decides not to chill - 06/03/09 05:24 PM
yah that Baradon group was amazingly fun and kept yah on your toes.... you WILL get some pvp action so those looking for pvp and help the guild this fits the bill.

As for some of the words Glutt typed last night in clan alliance... he stated something about consolidating our cities and keeping everyone closer together. Lowering our holdings down to a handful of cities/hamlets. Thus making response time easier to defend.

The side effect to this is when we "abandon" or let go our cities across the world it will appear that we are losing and getting beat on. Thus will swell the holdings of the other alliances making them seem BIG or aka a Zerg... we could then play the your a zerg card back at them in a month or so and have the political support we need.

One question I have for Dunlop/Jet is when we do go on the offensive and happen to take a town further away from us then what do we do with it? Give it back because it is too far away from our "core" group?

I'm all for taking back the Merc City since it will allow one of our loyal guilds to be next door. I'm even more for slapping Cairn in the face and booting them off of the main land.

We also need a new official forum fall name for our alliance. Not just CC 2.0 because it brings with it a certain stigma about zerg...
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