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Joined: Apr 2003
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Are they really going back to a UO style alignment system? How do you all feel about this?


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Quote:

Are they really going back to a UO style alignment system? How do you all feel about this?




It was the best system ever. Combat flagging seems to be a lost concept. I feel developers have been extremely lazy with design. So this is a good thing with a system that has various degrees of combat flagging.

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Actually imo the UO system was pretty poor. Alignement in UO had little to do with whether or not a person deserved the reputation that alignment showed. For me, I was always red, becuase I killed blue griefers, as well as reds. hell, I killed whoever deserved it, and many times they where blue. Also, from what I am reading, it is very easy to go back to a "blue" status, like killing a few mobs, so I feel like DFO will go along the same lines as UO, ie; Alignment color will not determine whether a person is a douche or not, and whether I would like to cut them down~

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I agree with Falx.

Color status will not mean much to us in DFO, unless Jet decides we are going to Loreplay. Or unless it creates such an inconvenience that we need to prohibit people from going red under normal circumstances, because having everyone red would disrupt the normal pvp operations of the guild.

I do not forsee it being much of an issue though, since apparently you can declare unilateral war, like in EVE. I am sure most of the people in our faction with whom we share a mutual dislike (or even a unilateral dislike) will end up being flagged via that system so if being red is a pain we will avoid it rather easily.

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I know is Lineage 2, red=dead, and flagging with PvP were simply terrible. SB pvp seems easier...

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i never liked having to determine if a red player is not going to try something id strongly prefer red = dead myself


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Quote:

i never liked having to determine if a red player is not going to try something id strongly prefer red = dead myself




This is exaclty why aligment systems such as DFO and UO failed at there intended purpose. Sure they create pvp, but you cant tell good and bad from aligment color. In fact, most of the people in my experience who deserved killing where in fact blue and played the aligment system to thier advantage. I have lived on the other side my friends, and a doucher I was not~

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Quote:

Are they really going back to a UO style alignment system? How do you all feel about this?




Dude, our KGB logo and colors are Red, so we'll be dead!


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i spent 8 years on pacific as a anti pk
i never once questioned those attacks i never had to go red to be the good guy if needed you take new tactics to see your enemies go down with flags the way i choose to play myself going red was unacceptable and more than once i took the road of no aggression in the face of no other choice but murder

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Having a flagging system like UO is no different than having a corrupt government. Think about it from the perspective of Batman, The Punisher, Spiderman, The Three Muskateers, or Zorro. Are any of them any less heroic than Superman or Captain America?

Well the thing all of the first group have in common is that they're all (technicality only, in Batman's case) wanted by the law. Hell, even Captain America was wanted by the law right before his death. Just like UO, using stupid rules to tell who's good and bad is, well... stupid.

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