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Joined: Jun 2008
Posts: 1,036
KGB Arch Duke
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i plan to sub and play on launch my feelings on gw2 are similar to mithus's and df gameplay was where its at imo the other people still copying everquest and wow just havent figured it out yet


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KGB Supreme Knight
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People have responsibilities and this game does not allow for those.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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KGB Supreme Knight
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Originally Posted By: Drakiis
People have responsibilities and this game does not allow for those.
/agree


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KGB High Knight
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I won't be. I liked DF but my available playtime isn't enough to justify a sub when I get GW2 for free.


STUBS!




Joined: Sep 2009
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KGB Knight "The Talker"
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Posts: 83
Originally Posted By: Donkleaps
Trying to find more information and talk to some people before I post. But just from that 1 readout they still did not address 2 of the biggest issues that would stop KGB from being active in the game.

The siege system re-vamp and the alignment system.

KGB can't be successful in the game if it is still a 24/hr a day job model.


To ur Concerns about the one of the Big issues of Darkfall

http://forums.darkfallonline.com/showthread.php?t=331878

Personally, I will try Darkfall Unholy War regardless. Darkfall is one of a kind, no other game can take its place, hence that is what justifies a sub for Darkfall for me.
I currently dont like paying a Sub but Darkfall is one of those games that just cant be argued with, at least for me, i love this game and no other game currently can take its place.
I dont have to treat Darkfall like a Job for me to win while playing it, ill just play it as is, have fun, and im sure once the adrenaline kicks in the "Win" mode will turn on, and once the battle is over i will have had more fun then i could ever in GW2.

Last edited by Atomsk; 11/03/12 12:18 AM.

Without pain, without sacrifice, we would have nothing.
It's only after we've lost everything that we're free to do anything.

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*Current used gaming name: Atomsk
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KGB Arch Duke
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never saw it as a 24 hour a day game thats what alliances are all about mutul protection and if needed revenge on fags who siege at 5am
it does require you to play it yes but honestly thats what i want from a game not the face rolling across the keyboard that it takes to play gw2...
something that requires skill and some time to progress
something that isnt going to be replaced in 3 months by the next big fad game the ones kgb keeps hopping to every few months
we have been a multi game clan for a long time but when we pool our people into one game it shows and i just wish we would do it in this game its the closest thing to kgbs roots in ultima online than i have ever seen and its siege's are absolutely second to no game ever
i understand the appeal of free to play games
but combat is where the fun is and risk vs reward.
i have yet to see anything parrallel dfo for those qualities
for years before the original went live kgb raved about how it was the perfect game for the guild and honestly it is it just takes a little more work than logging in and hitting b to play
i wish kgb was up for challenge rather than laid back and easy.
dont tell me about jobs and real life i have both and can still play mmos and have for years quite hardsore at times
it boils down to how you want to play..
on the edge of your seat or slouched and barely paying attention to anything but which spell is about to refresh so can hit the corrospoding key
as i run back to retake the control point we took 15 mins ago
when you fight for something and that something actually means someting its a whole different gameand feeling



Joined: May 2009
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KGB Supreme Knight
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the problem with games like GW2, they are really good in the first month to me like it was SWTOR. But after that I kinda do not see the accomplishment level and risk versus reward thing. You win a week in GW2, but next week seems like you did nothing, it's not persistent.

One fact that drives away too many people from DF is that if you fail, and that has a high probability, you lose everything that you have, you cannot just respawn and go back to fight as almost nothing has happened..

But I'm up to the game, persistence,player skills(it's requires more than FPS skills, because you have dozen of spells and effects to choose from) and consequences...

Do you know what KGB excels...
At managment, we have people here that in real life knows how to manage people, so they can put their real life skills in game.

The major problem of the college kids guilds are their egos, once they begun to get big, they blown from inside, because they cant manage their own egos, and are limited to a size.

If we can get 20 dedicate to DF from KGB here and do a serious work with other guilds we can make difference again..

we need to recognize our weakness and qualities
we have to be humble to recognize that our player skills cannot match these new generation of fps players, and we need to work something that we have the best is the managment, the tatic wise, the recruitment and the motivation to go against the college kids clans that are the ones in DF.

So we have to have numbers.. while college kid clans do not have numbers because they cant manage their egos, we can do that..

I only hear stories about how KGB was succefful on Shadowbane, we were succefull on DF EU, we can do that again!


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JetStar Offline OP
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Founded KGB in 1997
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I am really going to try and put this together. Lets have a DFO meeting next week and see what we can do.


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Sounds good, I will play too, I know I keep sayin it but as long as we got a small group to go out with through out the day. Ill be happy. Least amount of pressure on the clan with ambitions, and dual till we throw up. Focus on toons and skill. Ally or join with OTG and own some face.


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I will give it a whirl too ... I share some of the same concerns that others have expressed. The time sink being #1. But, I think Morlander's view is my view in a nutshell.

DFO was the closest to Ultima & Shadowbane in its design & well suited for the playstyle I enjoy most ... GW2 is enjoyable, but the full loot PvP & a seige\holding system that is more then just a flip-flop of fixed assets is what I really liked about Shadowbane and DFO.

Even if KGB has a small presence in this game, a tight group running around mixing shit up in another title is always good for the KGB brand!


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