It is interesting to be sure, but the continued talk of soft skills caps are troublesome. Lets say you have devoted time and energy and resources to maxing all of the crafts skills..which do you lose? Do you get to choose, and should you have to? How many skills..UO had 7...to few for a game like DFO, regardless of the clan backing. It should be noted that I also see some "trammelization" happening..the continued focus on PvE skills makes me nervous..DFO was not designed to be a PvE game..so it will be interesting to see.


[Linked Image from nodiatis.com]