I do not believe I'm still a factor in KGB SB, but I was at one time. I came to KGB on Wrath, started as a petitioner, and worked my way up to Inner Council status. Then I had to quit SB for real-life reasons. I have not yet decided where I go yet on Mourning, since I had pledged my loyalties to two Mourning guilds before I ever knew about KGB, and I am at conflict.

But, after logging countless hours playing on Mourning before Wrath, a server where people are allowed to migrate their characters with full banks, I feel Uber has a valid point about the state of Shadowbane on Mourning...

I played some today (on my old non-Wrath characters). I was in Ventrilo with my old guild leaders and a guild leader of a former competing guild. One of their characters had 9billion gold in the bank. Another had 2billion. Their banks are full of all the best items in the game. That is what KGB is competing against. Mourning is a server where even the most 'honorable' guilds are guilty of duping, owning duped gold and items, treachery, and deceit.

If you see blue dots on Mourning, they WILL attack you. There is no question. Only definitive neutral agreements prevent that. It is of my opinion that KGB on Mourning can avoid the status of 'rpk' if it allows guilds that request and honor neutral status to be treated as such. Essentially, attacking first is self-defense in Shadowbane.

On Wrath, non-rpk worked well for KGB since, being one of the largest guilds on the server, smaller guilds avoided pk'ing KGB members. Also, the largest 'factor' guilds openly declared their intentions towards KGB.

However, it looks to me like KGB will be forced to deal with smaller numbers on Mourning - and in real life, the underdogs are usually labeled terrorists. Drastic times call for drastic measures. On Mourning, there are literally hundreds of active tags, where the vast majority will pk anyone they don't know on site. To be 'non-RPK' in the sense that Jetstar is stating would mean to force KGB SB players into enduring much frustration and hardship to experience who is who.

In Shadowbane, where 'play to crush' is the ultimate motto, a guild can still be honorable while severely punishing those who would go against it. Instead of condemning the KGB SB players to ultimate frustration of being easy targets while attempting to recruit numbers, please allow them to play the game.

Utmost respect for Uber. Utmost respect for Ruski, though I disagree with some of his stance.

Also, as far as Holrom, I have NEVER met a more competent, understanding, and capable leader in Shadowbane. It frustrates me to blame him for anything when real-life circumstance abruptly forced him to leave. Shadowbane is a game.. we've all been forced to close it for real life at one time or another.

On Wrath, when Holrom was gone, none of us could quite step up and lead at his level. Believe me, I tried my damnedest. To blame him when he left is to admit his leadership talent.

Uber knows what he's talking about.. and feeling like I know him, I believe he was holding back on his last post.