From the standpoint of observing majority of the battle and where our forces were located we started off great. We had held the eastern cliff from the start and our forces made sure little to none got up onto the ledge.

However, the 1st problem came into leaving the western ridge to the Allies only. Like majority of the points listed above the call that they were being overran came too late. One sides wanted to hold and another wanted to bring everything. When this point approached the lag was too bad for many of the remaining individuals on the eastern ridge to even make the jump across. We lost several in the process. We had no contingency for the forces that fell off which started to number more than the forces we held on the ridges.

Problem 2 came into play on our return to the ledge again while the enemy held the upper strong point. Without proper direction on two separate approaches the forces were split on the points of entry. There were also a half of dozen KGB that never moved from the first hill that we came in on. If people are not going to follow the clan during a time of siege don't show your confusing the players that wanted to be there and complicating the situation.

Problem 3 was inside the city. We again had two split decisions to guard the bridge and attack the boats. I believe that both had merit in their decisions but it was unnecessary with the amount of forces we had being outnumbered. With Council of the Elders and Lost Mininos siding with Who Cares at the end splitting our forces led to our loss. We may have taken the boats but we should have left that to proxy alone to deal with. We didn't have the numbers on the last stand to split our forces.

Communication is TS3 still needs work and the unnecessary talk that occurs during sieges regarding complaints or whatever needs to be reduced. That can be tweaked slightly with a features in TS3 for priority speaker however, it still is in the members best interest to reduce these types of actions. It complicates the situation.

My standpoint overall. Morlander needs to command the battles himself or finally appoint a General G5 and step away from military actions. Having more than one commanding officer on the battle field is not working. We have lost 2 sieges in DFUW so far and this can't continue. I can't speak for others but I would not step into that role if my orders are being counter acted and the rest of the members are confused on who needs to be where and who they should follow.


[Linked Image from i.imgur.com]

KGB TS Server Administrator
KGB High Chancellor - Star Citizen