(This isn't really a reply to you Derid just a general rant)

I personally liked how healing was done in UO. Basically there was no "healer". Everyone and their pet dog had a healing skill, whether it was bandages or magic heal or hell even just alot of heal pots. Everyone took care of themselves and once in an awhile a guildmate would cure someone if the posion was real high lvl or res you.

This really made the game skill based. Did you have the mental ability to juggle healing yourself and dealing dmg to your enemy at the same time... EQ and now all these EQ type games have just screwed things up by making the idea of dedicated healers the norm. So now instead of everyone taking care of themselves and having fun and only having themselves to blame, you have stressed out dedicated healers that get blamed for "letting" people die and then you have berserker melee types that have no understanding of what restraint is 'cause they figure "hey someone will heal me so I can keep being a dumbass."


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