The monthly update is out https://robertsspaceindustries.com/comm-link/transmission/15364-Monthly-Studio-Report
this bit caught my eye as i know this is an issue with some people

"Full-Body Experience: we also invested a lot of time to improve the full-body experience in first person. Our main goal was to make the head-bobbing customizable. In Star Citizen the head-bobbing is a natural side-effect of the mocap data, because third- and first-person are using the same animation. To make the controls as smooth and precise as possible, we implemented a new IK-solution to eliminate all unwanted effects from the 3rd person body animations on the first person view and weapon handling."