Hello.

First a little background on a new recruit. I have played just about every major MMORPG since Shadowbane where I joined Defenders of Order and stayed with them for years before they became very inactive. I then played some games with PRX.

I have noticed a definite trend in each subsequent release of games. It seems to me that each game is requiring more leadership and more members in order to really accomplish a lot of the true end game content.

My opinion is that it will take over 100 people in the guild, with 70% or more very active or active to be successful in Archeage.

During my experience in MMORPG's I have fought both with and against KGB and I know that leadership should not be an issue. I was a leader in DoO and can assume some responsibility also.

I am very concerned about the pure numbers required. What are the current projections of how many current KGB will play Archeage? How many recruits will be needed to fill the ranks?

I have also learned from previous games that no matter how well one 'screens' recruits, only 60% or so actually make it, and only 50% or so of them stick with a game long enough to have an impact.

I am willing and able to help in any way possible.
I do however think I am missing a lot of aspects of the game, and I am sure others feel likewise. Maybe we should get a meeting in TS set up at the very end of ALPHA to go over all the tricks and tips we have found, so that we all can employ them day one of BETA, and refine them for release.