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Joined: Mar 2016
Posts: 40
Evy Offline
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I have to agree with much of whats being said in this thread. Perhaps some changes need to take place with open/close faction.

Here are some suggestions:
With closed/open faction:

1) Allow closed faction conscript recruiting with a 30 day probation: to give both the KGB community and the conscript time to see if both are satisfied with how well the conscript fits within our KGB community and for the conscript to decide becoming part of the KGB community.

2) New KGB knights should also have a 30 day probation: To prevent taking advantage of the community and the faction they initially joined and then leaving to do their own thing.

3) Should not matter if the faction is open or closed, all KGB community members should work together under the same tag achieving game goals.

4) If a KGB member does not wish to partake of a game under the KGB tag then they should refrain from joining the said guild from the start of their game time and do as they wish or perhaps they may no longer wish to be part of the community it self. Something that may need to be addressed as this is clearly something that's presently happening within BDO.

Personal opinion:
I've always believed that a community is a place where individuals are to work together as a family. This doesn't prevent you from having personal goals, the family/community may not move at the same pace but we are all their supporting each other either way and working to achieve game goals.

I'm not the best typist or do well expressing my thoughts, I do apologies for my lack in typing skills, but hopefully some of the thoughts I've shared can perhaps be taken into consideration.

Joined: May 2006
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I am with Evy,

We need more time before weighing in on conscript votes; as well as knights need a "cooling off" period so that there is increased stability in our ranks.

Indeed - we can "kind" of support that now, just by looking conscription date and saying "well this is too-soon to tell" and wait until next round of application to vote. But once a Knight is in, it takes a formal complaint to revoke status. I am not saying that is a BAD thing, it is just "too easy" to become a knight and there isn't much control after that is done. Just as factions need stability in their officers; our community needs additional stability in our membership.

Honestly, I am not sure what is to be gained by having an "open" faction vs. "closed"; maybe there should not even be an option. I thought the whole point was to allow for us to openly recruit and allow non-KGB knights to be in the (open) Faction, and decide on if they wanted to be a Knight instead of becoming a Knight IN ORDER to join the (closed) Faction. If there IS an official Faction and you ARE KGB.. then you should join it - there shouldn't really BE an option to NOT join it. Just my thoughts anyway; hope they are helpful.


Taxman

"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
Joined: Aug 2006
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Ah, the ever evolving, never changing problem of open versus closed factions. Yes, I am well aware of the conflicting information in the statement.

Once upon a time, there was a good reason, maybe, kinda, with respect to creating open factions in games with limited KGB presence, that allowed members to join forces with allies or other guilds to play games which were not of great import to the majority of KGB. For good, bad or indifference, the program was implemented, and frankly has been nothing but a headache 9 out of 10 times. It is the rare title in which KGB is present, that being open factioned, does not cause problems. I have never been a fan. If there is insufficient membership for a specific game, there should be NO KGB presence. Period. Otherwise, if there are 5 or 6 or 10 or 100, it should be a 100% KGB FACTION, closed under the definition, and no other option. If KGB needs numbers to participate in things, then form alliances. As Tax stated, and others, there never should be another option.

We have become entirely to lenient with respect to this. It causes issues, KGB reputation suffer's and in the end, we lose members who have been solid parts of our family because there are not clear guidelines to follow and a formal KGB faction to belong to. I still hold the guild in SWTOR for christs sake, one lonely Jedi Knight..LOL.

So, what does KGB BDO need. Well, first, close the faction now. Period. Second, it needs a more focused group of KGB with an understanding of the game mechanics. Im talking to anyone who might be interested, currently in KGB and not playing this title. The game is intense and deep, but worth a second look.

We have excellent folks here already who know and are the go to resources, I am not talking about them, I am talking about the rest of the KGB family who is not in BDO, but who might be interested. The faction needs to be closed, immediately, and the current leadership, with a plan, needs to press forth the mission that is most productive to KGB in BDO. I have no idea what this is, I am too recently back. I would suggest a council, much like back in the UO era, not because I am nostalgic for the good ol days, but because it worked. I would resurrect the Ambassador corps, and begin recruiting. There are large numbers of players running around BDO, start bringing them into KGB. You won't keep them unless you have the first part complete, the focus and where we are headed part.

The beauty of BDO is also in the game mechanics. KGB once again has an opportunity for groups of mounted patrols to keep the lowbie innocents safe from the murders and scum which seem to roam. BDO is more UO like that Archeage, which also is a great benefit in terms of game play, and ability to do things without wasting all of your personal time is also great. Harvesting etc, conducted primarily by your hired workers and crafted in your workshops that do not require you to be in them to produce, is a nice touch. But I digress, you all, mostly, know all of this.

So, I will add to this conversation when I get home. I will pull up the Ambassador documents, and purposes, as well as the emblems and ranks for those positions. If there is interest, I will put them to the Senate and Jet and Romeo to push into existence. Form training and combat teams, much like the old squads, and get people focused on the group and not the individual. That is also part of the problem with open faction, its to easy to be a loner, and then bitch cause being alone gets you killed or whatever.

KGB is and was about our values and ideals. And at the end of the day, it still is. The actions of just one of us become the reputation of all of us, we have seen this over and over and over again. So, pull out the old values, implement the rewards, ranks and structure that is vital to the Guild, put in place the focus required of the newer generation of KGB and start recruiting players through the normal system, applications, sponsors and probations in place.

Just my 47000 silver.


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Originally Posted By: Vuldan
Yah, the history there is slightly off Meaculpa...we started with quite a few when Shock was running the show, Zombies caused a bunch of drama and people went to the sides...it's been dicey...then with the game mechanic changes, other issues and concerns and the semi-sorta merge with some other guild, many folks took a breather. Some of us are slowly coming back (I myself was in for three or four days before I had to travel for a week for work) and I know that I plan on picking up more. I won't play under a guild tag as a sub unit though. I can go play with CoTP in that case, and KGB deserves better representation. I haven't been able to to talk to Taxman yet, but will see whats up when I get home Friday night. I have never agreed with the open faction concept. We should be KGB or not represent if we can't put our true face forward in a game.

One day at a time.


while i do love being mentioned , i dont appreciate a 1 sided finger pointing , there were quite a few pplz who caused issues it just happens alot of em (mind u there those who quit BDO all together now) were all friends and pushed there own issues.
While i would love to see KGB grow like it has in most other games, i dont know how we will go forward with that in the current state of KGB , i hope to be at one of the KGB meetings to talk about this ...but there always held on weekends and i never have those off so hard to talk to points imo with its current state.

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I agree Vuldan, definitely this is a signature of a much LARGER problem.

Quote:
So, what does KGB BDO need. Well, first, close the faction now. Period.


After having an Officer meeting last night we let JetStar know that we would like to move the faction to CLOSED; which he agreed and posted. So that being said and done, hopefully we will continue to grow and get more KGB folks online!

(DONE)

Quote:
Second, it needs a more focused group of KGB with an understanding of the game mechanics. Im talking to anyone who might be interested, currently in KGB and not playing this title. The game is intense and deep, but worth a second look.


Definitely!

We have already seen some vets returning and had some excited NEW players join in the fun. I do hope to see more familiar faces of the past pickup BDO and give it a TRY at least. We have plenty of folks who can toss out 7-day passes to folks whom are willing. Hop into TeamSpeak - or PM me and we can get you a code to try the game out.

Thanks for the kudos about our folks in-game now. I do feel that is what make our BDO Faction so strong, our members working together.

Regarding the past issues of BDO; I would prefer to just leave them there... in the PAST. The folks whom left (some of which are no longer in the KGB) departed for their own reasons. As far as I am concerned we are picking up with what we have and moving forward. Just as Zombiez mentioned, I am not sure how we will given the current state of KGB - but I do have hope that we can affect a change and move towards a better/supportive community TOGETHER.

Who did/said what/when... some time ago? Doesn't REALLY matter - today is today, tomorrow is tomorrow. Let's make it count! Let's work TOGETHER to make it happen!

United we stand - divided we fall!



Taxman

"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
Joined: Jun 2016
Posts: 7
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[yes]

Joined: Aug 2006
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Originally Posted By: Zombiez
Originally Posted By: Vuldan
Yah, the history there is slightly off Meaculpa...we started with quite a few when Shock was running the show, Zombies caused a bunch of drama and people went to the sides...it's been dicey...then with the game mechanic changes, other issues and concerns and the semi-sorta merge with some other guild, many folks took a breather. Some of us are slowly coming back (I myself was in for three or four days before I had to travel for a week for work) and I know that I plan on picking up more. I won't play under a guild tag as a sub unit though. I can go play with CoTP in that case, and KGB deserves better representation. I haven't been able to to talk to Taxman yet, but will see whats up when I get home Friday night. I have never agreed with the open faction concept. We should be KGB or not represent if we can't put our true face forward in a game.

One day at a time.


while i do love being mentioned , i dont appreciate a 1 sided finger pointing , there were quite a few pplz who caused issues it just happens alot of em (mind u there those who quit BDO all together now) were all friends and pushed there own issues.
While i would love to see KGB grow like it has in most other games, i dont know how we will go forward with that in the current state of KGB , i hope to be at one of the KGB meetings to talk about this ...but there always held on weekends and i never have those off so hard to talk to points imo with its current state.


It is not one sided finger wagging Zombiez, its an accurate statement of fact. I was here. I won't rehash it now, except to state that many members left because of the few who were not listening to the many. It happens often, and in many cases within KGB, has caused the rifts we have seen over the years. That being said, I am more than happy to listen to reason, but I won't back off the truth, but I recognize it is "my" truth. If there are intelligences I am unaware of, feel free to correct me. Beyond that, bygones are bygones and I look forward to working with you to make BDO a great faction.


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Originally Posted By: Vuldan

It is not one sided finger wagging Zombiez, its an accurate statement of fact. I was here. I won't rehash it now, except to state that many members left because of the few who were not listening to the many. It happens often, and in many cases within KGB, has caused the rifts we have seen over the years. That being said, I am more than happy to listen to reason, but I won't back off the truth, but I recognize it is "my" truth. If there are intelligences I am unaware of, feel free to correct me. Beyond that, bygones are bygones and I look forward to working with you to make BDO a great faction.

Thanks Vuldan, I wasn't around when all of this happened - but I did get some pretty disturbing reports (and definitely had to deal with the wreckage left behind). If there is something that needs to be worked out, please let me know (or handle it between you two). Otherwise, I do hope that we can start a NEW page and move forward!

In regards to "the few who were not listening to the many" I have full confidence in our officership; but definitely we are all "peers" in this. We did have a recent member leave because I refused to listen to JUST HIM (no names) and regardless of how bad that person tries to make that seem, I cannot find fault in listening to EVERYONE in our group. He made his choices based on HIS thoughts/opinions - I make mine based on what the group wants/needs as a whole. I may be HC of the BDO Faction, but I always see myself as a Knight and a player - just the same as everyone else, not a Dictator/Czar.


Taxman

"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
Joined: Aug 2006
Posts: 3,147
Likes: 14
Former KGB Member
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Originally Posted By: Taxman
Originally Posted By: Vuldan

It is not one sided finger wagging Zombiez, its an accurate statement of fact. I was here. I won't rehash it now, except to state that many members left because of the few who were not listening to the many. It happens often, and in many cases within KGB, has caused the rifts we have seen over the years. That being said, I am more than happy to listen to reason, but I won't back off the truth, but I recognize it is "my" truth. If there are intelligences I am unaware of, feel free to correct me. Beyond that, bygones are bygones and I look forward to working with you to make BDO a great faction.

Thanks Vuldan, I wasn't around when all of this happened - but I did get some pretty disturbing reports (and definitely had to deal with the wreckage left behind). If there is something that needs to be worked out, please let me know (or handle it between you two). Otherwise, I do hope that we can start a NEW page and move forward!

In regards to "the few who were not listening to the many" I have full confidence in our officership; but definitely we are all "peers" in this. We did have a recent member leave because I refused to listen to JUST HIM (no names) and regardless of how bad that person tries to make that seem, I cannot find fault in listening to EVERYONE in our group. He made his choices based on HIS thoughts/opinions - I make mine based on what the group wants/needs as a whole. I may be HC of the BDO Faction, but I always see myself as a Knight and a player - just the same as everyone else, not a Dictator/Czar.


Absolutely. Zombies is a good guy and I believe he was trying to do what he thought best, as well as the rest of the group. We have seen the scenario countless times over the years, hell, the original co-founder split over some such. It is hard to juggle competing interests in a digital world, but focus on the goid of the guild, as I have seen you doing, is the best approach.


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