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Joined: Dec 2005
Posts: 1,475
(F5) High Chancellor
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Originally Posted By: Tasorin
Originally Posted By: JetStar
Hey all,

We are going to need crew to pilot these things.


Buy mega-super veteran status for your NPC Crew.

Damn noob.


Even then we have no idea on the limit of NPC crew or the limit of NPC wing-man as of yet. Last I heard was 4 NPC wing-man and possibly 10 NPC crew. Things change and who knows what it will end up being. The Javelin requires a major investment of members not something to easily drop cash on with a needed crew of 20. At least I expect to somehow fly an Idris solo if the situation warranted it. That and I'm sure the cost associated with upkeep on these said NPC crew members will take a good chunk to maintain and with a 150k credit limit as of now, if you have more then that you can't buy any with its current daily limit of 25k. Might be a huge money sink using NPC's.


[Linked Image from i.imgur.com]

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even if there are no limits on NPC's I can not see the Javlin or the Idris being your every day ship

I am basing my plans on unlimited NPC's but only 2 wingmen

there will always be at least 1 NPC wingman option so that haulers can have protection


my plan is in safespace to escort my HullC with BMM
15,000 cargo even if just running the basics should build up the credits fair fast

Joined: Jan 2009
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KGB (F4) Chancellor
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Relax, it was a chip at the entire NPC system and the immersion crowds demands for Artimas Bridge Simulator style of play for any crewed ships.

Immersion monkies, bringing you towels, toilets and fish tanks at the expense of resources too core game mechanics.


Don't make me have'ta Troll ya Bro!
Joined: Apr 2003
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JetStar Offline OP
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Well I see things like this. I see KGB being a legit organization, and hiding anything not legit under the GSS banner.

I would like to run cargo for money as a guild with protection from the Idrus's and if we do a big run, populate the Javelin.


[Linked Image from w3.the-kgb.com][Linked Image from oracle.the-kgb.com]
Star Citizen Hanger:
RSI Javelin Destroyer, Hull E, RSI Constellation Pheonix, Aegis Dynamics Retaliator, Banu Merchantman
F7A Military Hornet Upgrade, F7C-S Hornet Ghost, F7C-R Hornet Tracker, Origin 325a Fighter
Joined: May 2006
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Sweet! REALLY looking forward to this!

I was one of the Kickstarter backers for Star Citizen.

Picked up the Freelancer (also a multiple player ship) and the Veteran-only version of the Super Hornet.

Will definitely be in game, and happy to help out!


Taxman

"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
Joined: Nov 2009
Posts: 87
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Joined: Nov 2009
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I've been watching it I'll be buying a ship just waiting to see if there is a sale soon . If not I'll probably drop a buck or two can't wait too much longer I wanna get in game and play around with it

Joined: May 2009
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none of the CIG sales are real sales with reduced prices
the ships are all sold at a fixed price.
You can always pick up an aurora package for $45.00 USD which includes access to the the areana (ship combat test bed)

also as each ship is added to the areana as a flyable asset
you can upgrade any of your existing ships to it so the longer you wait the more options you have

there is also a possability that SC will offer accounts without ships aprox $10.00 USD but this may not happen
with the numbers of SC ships held by KGB a non ship account would be workable

my best advise tho would be to regisate on the site and buy a $5 shipskin so that you are listed as a backer just incase they give out anymore freebies to backers.
you can always turn the ship skin back to store credit for buying your package afterwards

one thing to be aware of is you can always melt down any ship you have for store credit and buy a different ship some people do this every time there is a new ship release just so they can try out the new ship

Last edited by Instrument; 12/15/14 11:04 AM.
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wow.. a Javelin destroyer! Coolest capital ship I have ever seen in a space game. Going strong!

I have been busy to melting ships I bought for the looks and buying ships I need for playing the game to have a great start grinding credits for the guild instead for a better trade ship for example.

I now have a trader (banu merchantman), a scout (xian scout), a multi crew ship (constalation andromeda), a stealth ship (hornet ghost), a pirate (cutlass black), a racer (M50) and a heavy fighter (freelancer mis).

enough ships with a lot of potential to have a great start in the game.

Last edited by Brutus; 12/25/14 06:42 PM.
Joined: Apr 2003
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JetStar Offline OP
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Originally Posted By: Brutus
wow.. a Javelin destroyer! Coolest capital ship I have ever seen in a space game. Going strong!

I have been busy to melting ships I bought for the looks and buying ships I need for playing the game to have a great start grinding credits for the guild instead for a better trade ship for example.

I now have a trader (banu merchantman), a scout (xian scout), a multi crew ship (constalation andromeda), a stealth ship (hornet ghost), a pirate (cutlass black), a racer (M50) and a heavy fighter (freelancer mis).

enough ships with a lot of potential to have a great start in the game.
[thumbsup}


[Linked Image from w3.the-kgb.com][Linked Image from oracle.the-kgb.com]
Star Citizen Hanger:
RSI Javelin Destroyer, Hull E, RSI Constellation Pheonix, Aegis Dynamics Retaliator, Banu Merchantman
F7A Military Hornet Upgrade, F7C-S Hornet Ghost, F7C-R Hornet Tracker, Origin 325a Fighter
Joined: Mar 2013
Posts: 3
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Joined: Mar 2013
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I only have one little ship right now, but if anything was going to get me to throw back in with you monkeys, this will be it ;)

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