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18 mins of DFM and no crash's recorded at the PAX event the sound is replaced by music due to high back ground noise

Last edited by Instrument; 04/14/14 04:00 PM.
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Game crashed a few times but generally was very polished.



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Interesting. G force is actually inaccurate, as it is a force of weight. It can result in death, although it's interesting to consider how it would actually effect you in space. Acceleration, deceleration and turns would cause force, but in a weightless environment. Cool stuff.


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Pretty nice video describing what is actually going on when they say pull too many g's and you can black out (or red out)

note: it is a little long, but there's pictures



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Originally Posted By: Vuldan
Interesting. G force is actually inaccurate, as it is a force of weight. It can result in death, although it's interesting to consider how it would actually effect you in space. Acceleration, deceleration and turns would cause force, but in a weightless environment. Cool stuff.


I'm not sure what you're saying. You start out being wrong by saying that their newtonian physics are wrong, but then say that acceleration/deviations from a given velocity vector WOULD impart a force?

In any case.. ignore the fact that G-forces are called G-anything, because gravity has pretty much nothing to do with it (nor does weight, which is a unit of measurement of mass in a given gravitational acceleration.

Yes changing vectors in space imparts forces (a whole bunch in different directions depending on what you do).

If anything, the system they've unveiled is probably pretty forgiving compared to what might really be given rough thrust estimates of main thrusters and maneuvering thrusters (barring insane advances in flight suit technology, inertial dampening, etc.)

EDIT: Also +1 for Felix's video, I haven't watched it yet, but I have heard many good things from other physics-minded folks.

Last edited by Hobbitlauncher; 04/16/14 08:04 PM.

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I love watching Vuldan crash and burn [haha]


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Having a big discussion on the RSI forums right now with some other physics junkies on this very topic.

The big unknowns are where the cockpit is in relation to center of rotation (depends on thruster placement and strength for a given ship) AND the strength of combined thrusters for a given maneuver.

Also, I watched the video from Felix finally. Guy does a solid job simplified the meat of the issue for layfolk


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People think because it is weightless in space that inertia and physics play no part...lulz fools.


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Don't hound the old man Vuldan. Just glad he isn't as worried about the game like a couple weeks back. Even if he was saying its inaccurate he was impressed with the feature.


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Even though he drives this?



I am sure there is some G-Force there... [yes]


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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