The expectation is that due to the "F2P" nature of PS2 that there will be many servers to choose from in a geographic location.

It's going to come down to the same pop bang bus that there currently is on PS1. Faction A is in its prime time while Faction B is fielding only average numbers and Faction C is currently in its downtime numbers. So Faction A proceeds to push the battle lines forward and take hexes while it has the numbers advantage until the paradigm swings and then Faction B becomes the dominate population and starts the process over.

Moral of the story, expect PS2 to be zerg mentality to taking property while your Faction has the numbers. Its still going to be about holding real estate and the benefits that those properties give you.

Doesn't matter what server you play on, its location, or where that population is geographically located in relation to said server. It's big ping and latency that is the problem in that scenario.


Don't make me have'ta Troll ya Bro!