Sinij,

I used to strongly agree that new people should train in newbie areas, but experience has taught me most of these people do not return. The last time I gave gear out the new person came from Ork lands to MS to get 10 sets of scale, a bag full of R40 axes, and 2K Helbore (he was working alchemistry). He went back to newbie lands later that night and I never saw him with KGB again, a week or so later he was off the roster.


Most of the new people who stays in newbie lands don’t join KGB except in tag for a short period. What happens is at most we are a party chat club to them, we don’t run to new flayed elf to help them, we don’t develop relationship/trust. Really what good does KGB do for somebody living out of newbie town? They are more likely to develop relationships with guilds that do hang out there, in fact new members may be getting griefed by these guilds and what is KGB doing to protect them? Many of those guilds DO protect newbies by running out when a red is about.

One of the things that helped change my mind (besides the disappearing recruits) is watching Prism get GA up to mastery level I believe, wearing shit gear at the salamanders outside ms. I did the same thing with my merchant (to 60) near a ork town (he was red to most of ms) in a short period of time. Most of the new people reach for hard mobs and more gold, so they wear expensive stuff, get rolled, barely are able to hit the mob because they are running off to heal all the time, or comign back to loot thier corpse all pissed off.

Kracken runs are doable if we can get a good crew together. Can’t have too many new peeps at a time in the event somebody tries to jack the boat. Most of the experienced players can earn that much gold without risking a boat, on the mobs around ms.

I do think dungeon runs are a good idea too, but hard to organize. The last organized event Grizo organized I was the only other who showed up and it was to farm good gold making mobs.

As far as giving new peeps gold, I personal don’t have much gold and never spent 1 on meditation points. I actually thinks this hurt new players as again they are out trying to farm mobs higher than their skill to get gold for off line skill gains and need it more than ever because they aren’t gaining skills in game.

When we can field more people than DHOV does than maybe we can keep a hamlet, today it would be a loss. Practice defending MS a lot to get an idea.

Last edited by Ismash Grimblood; 04/28/11 05:56 PM.