Couple ideas:

1. Sponsored Kraken runs - set times 1 or 2 times a week. Take more than minimal number of player needed to run it (& maybe bigger ship?)

2. Red vs. Blue training matches, controlled baby steps PvP training in group settings.

3. Guild dungeon crawl - go take over not-very-popular dungeon, get some gold, possibly get "good odds" easy PvP.

Couple more things - we need group tactics and someone in charge of giving orders, calling targets, designate roles. SB had strong group play, DF from what I have seen does not. Is it just KGB disorganized or it doesn't exist?

City/Hamlet control. Can we get _something_ that we can control? Squatting dilutes our identity.


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