Strangely enough, memories of ShadowBane sieges and the power
point level framerates just came to mind . . . .

The minimal settings of just floating heads just cracked me up laugh



Overall frame rates can be attributed to a whole lot of variables
so it's going to be tough to pin it down. Your location may have
a lot to do with packet transit time and loss. If you're sitting
close to a major backbone then you may not have as many server
lag issues as someone who has to traverse half a dozen different
networks to get there.

Next time you run into a server lag spike, fire up a traceroute
and see where your packets are slowing down. You can usually
narrow it down to a network along the way, though getting
anything DONE about it requires nothing short of deity level
intervention. . . :|

Come to think of it. . . has ANY game ever managed to pull off
a large scale siege without the clients getting absolutely
hammered in the process ?