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Joined: Aug 2006
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Originally Posted By: Squared
Originally Posted By: NOC EhWoL
You can get upset if you want but he is right.

who's right? who's 'he'?



Pick

Last edited by Vuldan; 06/19/10 08:34 PM.

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Personally, I am glad the splash damage has been lowered ... i always thought it was absurd get hit for 40+ when you never really were getting hit ... it was irritating to jump over, or dodge, a fireball but still get hit for basically the same damage. It was a losing situation vs a high level mage everytime.

At < 75 fireball, I hit for 20s direct hit to the face, high level mage splashes for high 30s ... it sucked, plain & simple .. there was no way to win .. you turn your back to evade & heal, you were still getting pwnd by 40+ splash damage in the back.

I get why the high skilled mages feel completely nerf'd ... and it must totally suck from that perspective, but for us mere mortals, we have a fighting chance now & that is a good thing for the game overall.

As Arkh stated ... "Adapt"!


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"we have a fighting chance now "
you do for now but once i bet my rays from below 25 to 75+

you will all just be one shot kills waiting to happen.

7 rays .05 sec's between them
no cast time so using a 1.00 damage staff

I almost killed langshanks? at the bank by acident last night and that was with most of my rays being below 10

S
Squared
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that's not good.
I also hear that people are using those rays to quickly kill crafters in NPC cities.

Last edited by Squared; 06/21/10 05:54 AM.
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What are the "rays"..damn magic users...


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It's not a bolt spell or an area of effect spell. It's a simple ray that has short range and has to hit the target for it to take effect, like the some of the heal other spells. With the patch, they are instant casting, so you can do alot of damage in a short amount of time if you are near a caster. Instrument set up a macro that will cast all 7 of his rays with the push of a button in a matter of a couple of seconds.

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Can you guys make a list of the rays here for us. I want to get them on a bar.


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Instant casts :
- Air : lightning bolt. Hit through walls and player too.
- Earth : Pungent Mist. Blinds a little.
- Earth : Impale. Arcane damage so not good against arcane jewels but blinds a little.
- Fire : Dragon Breath.
- Necromancy : Unholy Caress.
- Water : Frostbite. Hit through walls and players.
- Witchcraft : insect swarm. Poison damage so mucho love.

Not instant casts but usefull if know how to aim :
- Vampiric touch (necro). Leech life.
- Stamina leech (earth).


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I ain't buying the kool-aid ...

If you can't hit a bolt or a L50 straight on, you're not going to hit a ray -- insta cast won't matter if your aim isn't true

Heal spells & buff are pretty much ray spells too ... how many times have you missed a friends who is moving around with a heal, or haste?

It is not much of a demonstration vs. a still opponent from the back.


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had a bit of fun with dalmar around andruk yesterday and they are not bad at all even with a moving target
the ray apears to be a few feet wide not just a line as what i would have thought of as near missies also landed
there big draw back is the cool down but i surpose you just switch to bolts.

at this time i consider it more as a way of saying hello as i close to axe range

"If you can't hit a bolt or a L50 straight on, you're not going to hit a ray -- insta cast won't matter if your aim isn't true"

if your aim is true you get 7 hits in the time it takes to cast 1 bolt that is not a bad opening move and i would guess a good mount killer when being attacked

ps most of my rays have now made 25

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