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It has been a long road in almost 12 years as the leader of this organization. At times we have touched on greatness together, and at other times we have stood at the edge of total failure. To me, we have not had the opportunity to revisit our glory because of modern game mechanics and personnel issues. Today we stand at the beginning of a new era. Finally a game world is about to release that offers the best of the environments where KGB thrives. Open PVP and risk of UO at its finest, and national politics of Shadowbane at it's finest. It is like this game was made for us.
Join me and our membership in this thread as we explore what I have decided will be my final attempt to lead KGB to the potential that we all know we have.
I have chosen High Chancellor Derid to lead this effort. He is a long time member and has been an advisor to me and many of our former factions leaders. I know he knows what to do and how to do it.
Join me in this thread for more discussion on this upcoming game, and KGB's role.


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Please take the time to read this post from Senator Owain and 50-50:
Quote:

Well, it's not so much enthusiasm for Darkfall as much as it is hopeful optimism that it won't turn out to be a big bite from yet another crap sandwich. I was very excited to start with playing SWG, WoW, Vanguard, and AoC but all of those games failed to develop any long term playability. I think this is a failure of a quest driven game design. Unless developers can supply an endless supply of quests, what is there for players to do once they hit the top levels?

Quests really break the believability of the artificial world too. When I travel around in a game like AoC or Warhammer or Wow, I feel like I'm going from room to room in a big house, even in areas that are supposed to be outdoors. Certain animals are compacted in one little area, and no other. Humanoid mobs are stuck in one spot and they don't move either. They just stand there waiting for you to come by. In between quest areas there is nothing. No animals, no monsters. Nothing. In UO, it felt more like a real world. There were animals and monsters everywhere, but they weren't clumped into little crowds. There was a more natural distribution, and it didn't feel crowded in some areas and barren in others. Orcs, for example, were more common in some areas than others, but you could encounter them more rarely just about anywhere. In the areas where they were more common, they didn't just stand around statically, though, but would wander about at random, patrolling their territory.

That is what I liked about UO - I wasn't continually running from npc to npc fulfilling quests. At first, I was busy exploring the new world that really felt like a real world while building my skills. I did have quests, but they were quests I gave to myself. The first time I entered a dungeon, I was woefully unskilled and poorly equipped, and was quickly reduced to a grease spot. Over time, as my combat skills, weapons, and armor improved, I'd go in again and again, and each time I'd get a little deeper until I'd hit a spot where I was overmatched again. It took me months to get to the bottom of my first dungeon solo, and it was a real achievement, and I didn't need an NPC quest giver to grant me any rewards in gold, xp, or gear for doing it. And the dungeons were BIG too, far larger in comparison that dungeons in WoW or other games. You could no shit get lost in a UO dungeon, even if you had been in there lot.

The accomplishment was its own reward, and because it was HARD, and it DID take me months to manage, partly because of the variability in the environment due to the open PvP design of the game, and because the dungeon became progressively harder the deeper you went. But over time, the PvP became the main part of the game, not the exploration of the world, or the killing of npcs. When you went into the dungeons (or anywhere for that matter) you were not just hunting mob's, you were mostly hunting players, and the players were by far the most challenging. NPC mobs were there for cash and supplies. PvP against other players was what made the game entertaining and fun to play.

PvP in a game like WoW or Age of Conan seems like a distraction because usually you are busy trying to finish a quest, or you are trying to find your way from one location to another, and PvP interrupts that. But you HAVE to do the quests in order to level up, so you get trapped in the level grind mentality.

Now in a game like BF1942, to use a first person shooter example, you never feel that getting attacked by another player is an interruption, because PvP in the online maps is why you are playing in the first place. You aren't there to explore the map, you are there to kill other players and capture spawn points. It helps if you are familiar with the terrain, but you learn the maps by playing solo. You play online or at a LAN party to fight other players.

This aspect of PvP is what is missing from current MMOs. UO had it at first, but lost it. ShadowBane had it, but was beset by game killing bugs and a truly crappy user interface. Other MMOs have never had it. I don't know if DarkFall will have it, but I can only hope.

If I'm lucky, my hope will be justified.




If there has ever been a time, it is now.

We are working on a new Military based structure, that will require an additional commitment from its members. There will be room for casual players, but sworn military members can expect resource support, and the tools to form skilled combat teams.

Things are in the works now, but I wanted to make this plea to the membership. This time has arrived for us to come together and make this thing work. Consider this a personal request to each of you, to get involved and make this what we always dreamed it could be.

In your service,


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Jet, I am humbled that you chose to highlight my opinions I offered 50-50 on DarkFall, and what I hope it will offer to the KGB: a return to our gaming origins in MMOs. Darkfall is significantly different from other games that the KGB has been active in recently. I really want to get away from level building games, because they just foster an endless grind for levels, yet that is the only reward for this kind of game. Once you get your gear and max out your levels, what else is there?

Darkfall, with it's skill based system, PvP instead of RvR, and conquest opportunities seems like a happy combination of the features the KGB liked the most about both UO and Shadowbane.

I really think this is the game the KGB has been waiting for ever since UO declined and failed. May every true KGB Knight respond to the call!


To the everlasting glory of the infantry...

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Quote:

Join me and our membership in this thread as we explore what I have decided will be my final attempt to lead KGB to the potential that we all know we have.





If I were some of you, I would be concerned about this statement.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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You know, I somehow glossed over that sentence. The post title obviously indicated that, but I couldn't find anything regarding it being his final attempt anywhere in that post. That sucks, although I'd like to believe recent games just have Jet disheartened. If we do as well as we all hope in DF, I think his inner gamer will wake back up. After all, who better to captain the U.S.S. Toxiclore in Star Trek Online than High King Jetstar?


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Huzzah! Total devotion to the cause of reviving KGB's roots! Excited just reading it!


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You know I am there Jet. From my short time in the HC and then as a commander of the black knights I'll follow you into battle!


What makes a man turn neutral? Lust for gold? Power? Or were you just born with a heart full of neutrality?
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Quote:

You know I am there Jet. From my short time in the HC and then as a commander of the black knights I'll follow you into battle!




<-- Confused


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KGB used to have a High Council that sat each week to bicker at each other and vote on membership... Black Knights used to be a military unit headed by a Knight Captain.

This is all back on Pacific.

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Quote:

Quote:

Join me and our membership in this thread as we explore what I have decided will be my final attempt to lead KGB to the potential that we all know we have.





If I were some of you, I would be concerned about this statement.




I really hope that DF will be the game that will unite The KGB as I remember it was back in the UO days.

For me the UO days were the best gaming days of my life and have tons of memories, I wished games that have followed UO would have gave me the same satisfaction.

Jetstar take a look at this and tell me if it don't bring back some great memories HEADLINES for March 12th, 1998


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Quote:


KGB used to have a High Council that sat each week to bicker at each other and vote on membership...




haha very accurate summation


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I take Jet's final attempt to just basically mean, that its going to be his final effort to unite everyone in Darkfall. If that doesn't happen then I am sure that KGB will continue in how it has been. The implementation of the faction system has been a good and bad thing, it gives us the opportunity to do stuff in games that we enjoy as a family, but it also doesn't directly stick us to playing only one game.


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I disagree with Elph.


In my opinion, this is a large gathering of frustration on all National leadership's part. If I had to guess, I'd be willing to bet that if this "final attempt" doesn't turn out to be fruitful, there will be much less effort put in by Jet and the others in any future games (should the guild stay open).

The point here, is that KGB can, should, and MUST, put EVERY effort into DFO for the guild's survival. The guild "staying open" is not an option. It must THRIVE. It CAN thrive. We are the ones who can make it so.

On a separate note, I personally believe that the guild must go back to it's roots to make this happen. I don't wish to offend anyone in this, but sacrifices for individuals' preferences that conflict with the goals of the guild are not an option IMO.

Sure, you should be in a guild because it's aligned with what you want in a gaming community, BUT the guild should not bend over backwards to accommodate every individual. You should be in a guild because you agree with it's goals and how it's run, not the other way around.

Just my .02


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Well spoken Dunlope, however if there is anyone who knows EXACTLY what Jet is up to it's Elph, so if she says Jet won't be giving up anytime soon then it stands to reason that is how it will be. But there is no doubt as to his frustration, as well as everyone elses concerning KGB's need to succeed.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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I didn't elaborate enough on my last comment. I agree with you though Dunlop, all of your post was exactly my point. If Darkfall fails that doesn't mean its KGB's reason to close our doors and tell everyone who's been around the 11 yrs or less that we've been a guild to just see ya later. If Darkfall fails, its not going to be because of KGB it will be because of the Developer's just as AOC died for KGB because of the lack of effort on Funcoms part. Warhammer while its an official KGB faction, was never meant to be a great huge faction, because there wasn't any overall interest in KGB to play that game. Many who are playing are just doing it to pass time, and that is ok with me.

I think that after the AOC fiasco, both on funcom's part and all of the drama that had erupted out of that faction, took a huge toll on the federal leadership as a whole. There was many late night phone calls, stress dealing, pm'ing back and forth etc. It drained us all and makes you put a pair of shades on in future factions for fear of what has been. If Darkfall promises all that they have promised to the people, there is no reason that KGB will not thrive in Darkfall. KGB thrives in every game that they play, but in order to restore us to our old glory days we just have to get into the right game. I am sure that Derid is going to do an amazing job with Darkfall. He's been around a long time, he's fair and just and doesn't put up with bullshit no matter who you are. I do wholeheartedly agree that we need to focus on KGB as a whole and not the individual ideals of certain members and dance around and cater to them because of who they were once upon a time. We've learned that lesson in AOC and I do not foresee anything like that happening again.


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Hey all,

I am just getting settled. I have started to make some moves with Derid. I plan to put more and more focus on this. Derid is making moves also as we discuss the structure.

I owe it to you all to make this perfectly clear. After how things went down in AOC, I have decided to offer HC Derid all I have to give in support of DF. I was left with a horrible taste in my mouth after what happened there. Not so much with the game mechanics, but with how KGB functioned internally. I intend to implement changes to ensure that never happens again. My toleration for internal damage, dishonesty, and self service before guild service is now and will forever be zero.
It is not enough for KGB to just exist, or to be an online hang out. I want KGB to succeed and to reach what I have always considered to be our potential. I am going to do whatever I can to make that happen.
If we are unable to see this potential, I have decided I will step down as High King, and leave the guild, online gaming, and MMO's behind. I will help facilitate its continued existence by keeping these forums, servers, and domain up, but I will remove myself from involvement.
I have been trying to get this right for over 12 years, and I am giving myself one last chance to make that happen.
To those of you that are on the fringes, watching to see what happens, I would encourage you to get involved. If anything it is going to be a wild ride.

I hope you all understand my intentions, and I hope you will all give this thing one final push for success.

Serving KGB,


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Okay, I have been wondering what is all the hype for this darkfall game. What could possibley be so great about yet another effing MMORPG. I see all these posts and ignore them because I am in my own little WAR world and then today I see a post that references the days of UO and how much this game is like it. So I have been doing some reading and I have been doing some research and I have to apologize for my lack of interest because THIS SOUNDS EXACTLY WHAT I HAVE BEEN LOOKING FOR SINCE MY UO DAYS!!!!!!!

The loot system, the crafting, the PK, wow. Let this be my official announcment that if I can work my RL around this I am so 100% on board I can hardly stand it! I never had the pleasure of joining you guys in UO as I was in a small guild on Catskills. I will need a lot of coaching because I have never been good at PVP but man am I fired up!!!!!

I am in, and I am signing up for the beta as soon as I get home today. I will spare you my millions of questions until I get home and can really do my research. I can not wait!

"For those about to die, we you"



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wikipedia has more information about it that the official site, FYI.


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Damn Jet, I have more things to say in response to your post but I think that I will contact you on a more personal level


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Quote:

Well spoken Dunlope, however if there is anyone who knows EXACTLY what Jet is up to it's Elph,




and then.....

Quote:

Damn Jet, I have more things to say in response to your post but I think that I will contact you on a more personal level






BEWM!


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one hell of a ride it will be.

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Quote:

Quote:

Well spoken Dunlope, however if there is anyone who knows EXACTLY what Jet is up to it's Elph,




and then.....

Quote:

Damn Jet, I have more things to say in response to your post but I think that I will contact you on a more personal level






BEWM!




Exactly! I see I was wrong, however in my defense that was a assumption I always make when it concerns Elphs knowledge since she is usually in the know, but personally I did have a suspicion that Jet was serious, I just didn't want to say anything and thought erring on the wrong side was better then admitting the cold hard facts. Denial can be a useful tool, especially when cushioning the truth to yourself and those you are addressing.

I peronally cannot envision a KGB without Jet however and that is what perplexes me at the moment. Why not just step down and play, while staying in the guild, why leave entirely? Let us hope it never comes down to this.

Mcsquiggy; You'll do fine in pvp as long as you take orders well and stay on Donk, Syev, and Lootz ass, they are the best KGB has to offer along with a few others

Last edited by Drakiis; 11/06/08 01:31 AM.

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Quote:

I peronally cannot envision a KGB without Jet however and that is what perplexes me at the moment. Why not just step down and play, while staying in the guild, why leave entirely? Let us hope it never comes down to this.




I still don't believe that Jet is serious, we've had the talks before. Drakiis statement is exactly what I am thinking. If Jet stepped down as High King, imo then KGB is over and there is no need to be part of it anymore.


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it's over if you as a individual say it is over. As a guild KGB has someone to take the spot Romeo could be hk I mean he has been here the longest and is the crown princess I mean prince. Jet already said he would be around to help but not having the responability as the high king. We aren't there yet but I personally believe in dark fall depending on the game we will dominate the field. It just depends on how as a whole we preform. As for pvp just remember it is a skill based game not level like we are a custom too so your uo players will most likely have the pvp down and skill gain. Then shadowbane players will have the town mechanics. So KGB has a huge base of players for both sides of the field it's putting it all together that is the hard part. I think of KGB in aoc as Dallas cowboys we have all this talent and couldn't get it together.


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Just for clarification: If jet leaves. KGB as I know it ends and I will not be sticking around. However, let it be known also that I will be doing everything within my power to make DFO a success. I simply cannot sugar coat all of this and say that if Jet leaves the guild will move on, blah blah blah. No matter what you say, it will not. It make move on as a formality, but it will not be the KGB that we know.

Also, If jet were to "step down" and not run the guild but still stay active you and I both know that the guild would still view him as a leader and that would not work. No, the only way for Jet to escape the DRAMA if he were to step down would be to step away altogether.


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so if jet called it quits right now would all of you saying KGB wouldn't still be here. It sounds to me like the guild is giving up if jet goes. When a big company CEO/president retires does that company go under no it appoints a successor to that position might not do it the same or even as good but it doesn't stop. Plus I don't even agree with jet posting that post because all it did was bring down moral. Now we have a problem because I think 90 percent of the guild is going too try and over compensate for that post. My opinion if your trying to raise moral of a guild keep thinking positive.


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Well I owe it to all of you to be honest, and let you know that for me, there is not going to be another chance.

I hope that it serves as motivation for all of us to finally get it right with teamwork and all the things we need to be successful.

I don't see this as a gloomy end, I am actually VERY excited and faithful that we can do this as a team. I really believe if we all decide to make this happen, that it will.

Lets get the spotlight off of me and focus on the upcoming game. Join the conversation in the DF forums, and offer High Chancellor Derid your support.


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I would have to agree with Jet I don't think it brings morale down I think it should motivate people to work harder to make sure it never happens in the first place. However if in the case it should, this thread should also serve to excite people for what the future holds, and how the next person will carry the torch, with new and innovative ideas or new forms of leadership.

If all you focus on is the negative then that's all you'll ever see, and most likely what you'll get. Eras come and go, The Jet Dynasty will always be a part of KGB.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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I'm not prepared to start turning out the lights and shuttering up the windows, but while there is much to what Jet says, there are also varying degrees of success. I think too many of us think that if we don't instantaneously have force levels equal to or exceeding our high water marks in UO or ShadowBane, we have somehow failed. That kind of mentality sets us up in advance for failure. I'm getting ready to harsh the mellow right out of some people in here, so if you have a thin skin, you may want to move along. This may not be the post for you.

Still here?

OK...


There is a thread in the Darkfall forum here , To Big or not to Big, That is the question that talks about where our expectations should be for Darkfall.

In that thread, I have one main point: Before we can get big, we first need to demonstrate that we are good.

I don't care if we have huge numbers in Darkfall as long as those we have are committed.

Right now, here is a list of 12 KGB members who have been designated as primary participants for the Beta, along with a list of 36 alternates. I don't know if those lists still mean anything or not, and to be frank, I feel privileged to be in the company of those named. But if the only members who become active Darkfall are those others who appear in the primary list, should I feel embarrassed to stand amongst them in game, just we twelve?

Hell NO! Acting together, as one, twelve alone would be a force to be reckoned with that I will feel privileged fight with.

If you want a fight, I think you will find one in Darkfall. If you don't want a fight, craft. If you want neither to fight nor to craft, I don't know why you are here.

However many we have, 12 or 100, old or new, I hope everyone will come give their all. If you just plan to take a look, or poke it with a stick to see if it moves, continue playing XBox, Wii, free UO shards, or whatever it is you do to pass the time, but don't come to Darkfall. I don't know how Derid plans to run the show there, but maybe the best thing would be to have everyone compete for a limited number of slots in KGB Darkfall, and if you don't have a fire in the belly, you don't wear a KGB tag.

Now that is a level of hard core we have not seen before, but I think that in many ways, we have gotten fat and lazy, and maybe that is what is needed to motivate people. The people who want it will work for it. If you won't work for it, stay home. We'll do it with just 12.


To the everlasting glory of the infantry...

Owain ab Arawn
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I agree there has been a huge focus on what we don't have and less so on what we do. I would also comment, that I personally have thought this way as well unfortunately. However I believe in trying to build a strong backbone of support and laying the foundations for stratigic empowerment through superior organization. That means looking at where we have been weak in the past and trying to improve or point out the need to improve in those areas given what we have currently. Looking at what we don't have helps us know what to do with what we do have. I whole heartedly agree with Owain, and will be doing my personal best to make sure I am able to participate.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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What is success.

Success is being a factor. Either as a large military force or a small guerrilla band, you can be a factor. I am very confident that we will be a "factor" either way.

Perhaps start as a smaller force and grow into a larger factor.

To me success means we work well together, and have fun playing. I dont think that is to much to ask, nor that hard to achieve.


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For me personally it's about satisfying our inner gamer (whatever it may take) and stay with the gmae. I can't deal with another 2 month wash out.


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Quote:

I don't know how Derid plans to run the show there, but maybe the best thing would be to have everyone compete for a limited number of slots in KGB Darkfall, and if you don't have a fire in the belly, you don't wear a KGB tag.

Now that is a level of hard core we have not seen before, but I think that in many ways, we have gotten fat and lazy, and maybe that is what is needed to motivate people. The people who want it will work for it. If you won't work for it, stay home. We'll do it with just 12.





I agreed with everything you said until this. If KGB has no room for casual gamers I will leave. But I was under the impression that no matter what the game, I was now a welcome part of KGB. I am pumped for this game but I can never devote the time to it like I once gave UO. I have a family and they will always come first. I put this on my KGB application to be honest with you so that you know where I was coming from. If I have to compete for a slot then I tell you right now, fire in the belly or not I will lose and that sucks because I finally feel like I am a part of something great.

The fact of the matter is the game is not out yet, the beta has not started yet, so until it does and until we see the turnout and what kind of "fire" people will have, I think this is a little premature.

I for one am pumped that I finally have a guild that is well established, has a great history together and cares enough to write these kinds of posts and me honest with eachother. I love that about this group. But if I have to give up family time, or my RL responsibilities to be a part of something. I will have to ask to be removed because this is not what I thought it was.


On a side note - the great thing about no levels is no matter what our skill level is at we can always hunt together and work together. No waiting for someone your level to join because everyone else around you is 20 levels higher. This in itself screams what KGB is all about and what we can be, together. Maybe we have 12 players that are above the rest but I hope to have those 12 leading me into battle rather than seeing those 12 be singled out into their own group.

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Squiggles,he's not talking about Casual games. Its making the most of your time while you are in KGB. I would hate to see it where people have to compete in order to remain on the roster.


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I'm with KGB on this one. My hope is that KGB takes what we've learned from the past and move forward, rather than commiserating with the current game we're in, and getting all nostalgic about UO and other past games...

Here's to hoping that loyalty is strong enough toward the KGB ideal that people will follow whoever is in charge without issue, and choose to discuss orders in private, mono y mono, during the aftermath; thus maintaining a more professional organization.


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DARKFALL, KGB AND THE FUTURE

Hello friends, enemies and acquaintances,

I have followed the recent announcements and innuendo with some amusement and some sadness. I was unaware that there had been a great schism within KGB in AOC. How many of those have occurred over the years? It is sad to contemplate. For those of you who do not know me, I was once a member of the finest guild in all of UO, KGB. In the heady days of Pacific, membership was about doing the right thing, defending the weak and cracking the skulls of some of the most notorious guilds that Pacific and then Siege had to offer. We did it with style and grace. We were a huge family then, and as with all families, we had a uniqueness which other guilds envied. We also had the typical infighting and problems that all families had. Even with those, and I was surely a part of a few, we prevailed in a game world in which we seemed to be the most hated “good” guys out there. Our leadership was strong and the personalities continue to herald their merit even today; Nathan Rahl, Hard Cash, Toxiclore, Kia, Wildcard, Azryk Azur, and many others who have gone on to greater things or have left this world for the next in r/l.

Regardless, through good times and bad, we prevailed, we saw members rise above themselves, putting aside their own needs in games for the good of KGB. I still recall the first house, just outside Trinsic, that everyone worked so hard to obtain. And then the second, and the great war with the Imperium that followed. In time, we were still there and the Imperium was gone.

The greatness of KGB existed in UO because of who we were and what we did. We were not fractured across multiple game worlds, but mostly focused on UO. We did have a few members go off to EQ and then come back, but mostly, we stayed focused on the world that meant the most, allowed us to be the most and in which we thrived. A world like that was not seen again until Shadowbane. Alas, SB brought with it so much promise and also so much pain. In fighting and personality conflict led to my resignation, much to the delight of some. But KGB thrived there still, becoming one of the key names in the game and for a time, ruling without peer. Why? Because the membership stayed focused yet again on each other, and the world you chose to dwell in. Of course, SB had its flaws, as all games do, but it came closer than many. DAOC provided some amusing relief and we had fun there, but it also saw the loss of a core group from KGB, again, over the personal desires of some who could not see past their own selfish needs rather than support the guild and the success of the group who would leave. Then there was SWG and WOW and finally AOC and WARHAMMER. None of those four provides or provided the game environment that KGB thrives in, in which real consequence exists and there is a need for a good aligned, solid force that thrive on both the mechanics of the game and the protection of the innocents.

Darkfall appears to have the qualities that many KGB and I myself have searched vainly for these past years. It contains elements which were the best of both UO and SB and it will provide KGB with the driving world needed for the continued enjoyment of the members and the expansion of one of the longest standing, renowned guilds in on-line games of this type. But only if you remember who you are and where you come from. It will only work if the vast majority of your membership dives in with the full gusto that you gave UO and SB and DAOC. Darkfall promises to be different from the grind that has become the norm and promises to enrich you if you give back to it wholeheartedly. What does that mean? It means you bypass the need to be an individual who is renowned and feared and you work to make KGB renown and feared first, then yourself. Individual accomplishments will only be effective and worthwhile if you do them to bring glory to KGB and your guild mates. Those members who are not interested in Darkfall, as THE focus of your guild, should be minimal at best, in other words, a very small percentage of your membership. If I was king for a day, it would be simple, but that is not Jets way. He wants you to be happy and to enjoy your game time as a member in whatever game you choose. But the membership should also recognize that Darkfall is the game of focus and limited membership, support and other resources will be given to other realms you find yourselves in. This was the old way and it worked well before the faction stuff went in.

KGB’s strength has always been in its ability to draw together, to find the most effective way to meet the game world’s demands head on and to over come the enemy with skill and determination. A battle may be lost here and there, but the war never is. Look back into the history of the guild. You will see that I speak from both experience and knowledge. KGB has never lost the WAR. (We did come close in SB, thank God Jet can talk smack with the best of them..LOL)

I guess my message, long winded as usual, is this. KGB can once again rise to the greatest it has ever been, if in deed DF is the game we have waited for. I am thinking it is, from all of the information I can find on it. I hope that you who are members also will come to this realization. KGB will only succeed if the vast majority of you (note that I would love to be able to say ALL OF YOU) enter the game world and work together as the true embodiment of all you have ever wanted to be. Anything less will see you fail, and in that end, a dynasty of on line gaming will go with it.

My 37 cents.

Special shout out to my friends Owain and Kalypso, whom I look forward to seeing in DF, whether across the field or beside me on the line.

Vuldan


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