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#128908 02/25/15 08:59 AM
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So I would like to try out ArcheAge. Other then the Server is there anything els I need to know before starting a Char?

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west faction, so human or elf

otherwise no, you eventually get all classes. Just dont take vitalism or witchcraft first - not that I thin you can - just because leveling 1-5 would be super slow.


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heh That is what I started last night, a human Vitalism. heh Wanted to try out healing. Thank you for the info Derid..

Last edited by SharZAR; 02/25/15 12:10 PM.
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Definately do not level Vitalism unless you are going Paladin or Ranger.

paladin is Vit, Battlerage, Defense

Ranger is Vit, Archery, Shadowplay.

If end game healing is really what you want to shoot for then you are going to want:

Templar vit/def/auramancy

Cleric vit/songcraft/auramancy

hierophant vit/aura/witchcraft

Keep in mind that every build combination has both offensive and defensive capabilities depnding on your skill choice so there are tons of options for leveling.


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Thanks for the info.1

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Now if I can just get my WoW Mouse to work in the game I would be a happy camper..

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Templar it is... Going to just lvl as a Templar, I know it's going to be a lot slower, but I can really get use to all my skills that way. Don't want to hit 50 and not know shit..

It just dawned on me, does the Guild even need anymore Healers? I would rather be working on a char that would be more beneficial to the Guild..

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Originally Posted By: SharZAR
Templar it is... Going to just lvl as a Templar, I know it's going to be a lot slower, but I can really get use to all my skills that way. Don't want to hit 50 and not know shit..

It just dawned on me, does the Guild even need anymore Healers? I would rather be working on a char that would be more beneficial to the Guild..


We could always use another healer old friend. TBH depending on what you plan to do in the game there will most likely be times where you change your class/skill set (since you can level them all up and change them for a small amount of coin) so pick what interested you and after you finish that you can look into raising other skills.


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Romeo.. How have you been brother? I see there still are some old schoolers holding up the fort.
It's been awhile, hell it's been years... Shit you were a teenager when we use to hang. Now my little buddy is all grown up..heh after considering what you both have said I've decided to just level as DPS until I hit cap then I'll look into the healing skills. so Thanks for your input guys..

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So consider this. 3 skills that you will find highly useful at end game are Archery/defense/auramancy.

The class is called Bastion.

For your damage you have your archery which honestly is all you need. Auramancy will give you MEDITATE which is your channelable mana regen (very important for pve and speeds up questi time). Defense is used by almost everything at endgame so best to knock it out early.

Just some more food for though.


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