I think Friedersdorf's point was spot-on: In a victimhood culture it is advantageous to manufacture grievances. To put it into PvP MMO terms - imagine every time you get PKed, you'd get rewarded with PvP rank and gear. You bet some people would go out of their way to get PKed.

I personally think it has roots in anti-bullying pushes. Kids believe that directly resolving conflict is impossible, it is always "escalate to authority".

This will come crashing on their heads in a work space, where older generations will quickly crush such tendencies. Directly.


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