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Joined: May 2006
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Drakiis Offline OP
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It boils down to being proactive instead of reactionary, organization, structure, and progressive theory, combined with in game leadership, definable goals, the strategies associated with those goals, power projection concerning a phased deployment of guild objectives, and the overall recruitment of quality members willing to make the sacrifices necessary, or within their scope to strengthen the guild. While I agree with everything Crim blatantly plagiarized it will be more important for each and every member to do what's best for the guild instead of what's best for themselves. Otherwise Crims entire post means nothing, and there is no reason to be in a guild in the first place.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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Whats best for the guild should also be whats best for yourself, too often people see it as a choice between the two.

IMO the only reason to join a guild is because of the benefit to yourself, I dont see it as self sacrifice to a collective, but rather individuals coming together to create value. While there needs to be order and discipline to this congregation when it comes to getting things done, I think it important to be mindfull that other people dont and shouldnt play for our sake.

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Drakiis Offline OP
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Although by doing what's best for the whole you by default benefit. The more the merrier so to speak, working as a collective to accomplish a common goal assures the goals completion to the benefit of all including one's self. Either way it's a moot point given the tendencies of online gaming these days, and whether or not you look outwardly or inwardly as a person and the perspective used to focus your own gaming ideologies on.

By nature I am a support fighter, meaning I support front-liners, do the various odd jobs, pick off stragglers etc, working my way around the field of battle seeking targets of opportunity like a jackal.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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Quote:

It boils down to being proactive instead of reactionary, organization, structure, and progressive theory, combined with in game leadership, definable goals, the strategies associated with those goals, power projection concerning a phased deployment of guild objectives, and the overall recruitment of quality members willing to make the sacrifices necessary, or within their scope to strengthen the guild.


In a roundabout way, you just stated much of what I said in the latter half of my last post.

Quote:

While I agree with everything Crim blatantly plagiarized it will be more important for each and every member to do what's best for the guild instead of what's best for themselves.




1. The source I used in my quote on Followership was *blatantly* noted. It's only plagiarism if you don't list your sources and/or give proper credit.

2. Doing what's both right for yourself and guild will automatically happen with anyone who has developed decent followership, leadership, and support skills. We can discuss theories about what is right and wrong with past and future scenarios all day, but until the focus is upon the actual skills necessary to work cohesively, accomplish simple tasks that support the larger scope, and remain dedicated to *a* game; nothing will happen.


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Drakiis Offline OP
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There you going listing out your points like some sort of formatted outline for a class thesis again..=)

Remember Crim out in the real world your allowed to have a sense of humor, and not expected to take everything literally.

I believe we are agreeing on the same points.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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Quote:

There you going listing out your points like some sort of formatted outline for a class thesis again..=)






I will always list out my points like a class thesis. =P


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