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#129667 04/24/15 10:02 PM
Joined: Sep 2008
Posts: 126
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I have about 11 ships in Star Citizen. I have not found the Idris and missed the Jump ship by a day. Waiting for the Hornet F7A, military model to be available. I do have all the civilian Hornets, the 300 series ships, all the Constellations except the merchant, a Redeemer, Retaliator, and an Orion. Thinking of avoiding the Hull series that are supposed to be available this weekend. Waiting to get the Idris-M and Javellin and a couple of the others due to come out.

My hangars are full, cannot fit all the ships in them, but I do swap them out. Have not gone into Arena Commander, just have been in my hangar.


Vanguard,Retaliator,Redeemer,Reclaimer,3 Constellations,Orion,All Auroras,All 300 Series,All Commercial Hornets, All Hulls, Star G, Endeavor Master Set
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how can you have that number of ships and not have signed up to the org yet?
https://robertsspaceindustries.com/orgs/KGB/members

I would not expect Hornet F7A to ever be available before launch
and only then with high UEE standings.

would also not expect the Idris-M and Javellin to go on sale again but as we already have 2 Idris-P and 1 Javellin in KGB
http://oracle.the-kgb.com/ubbthreads.php?ubb=showflat&Number=128136#Post128136
we are going to have crew issues anyway without padding it out with NPC's before we start thinking about escorts

Welcome to star citizen

Last edited by Instrument; 04/24/15 10:55 PM.
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Actually I recounted my ship list in hangar and it is 21 ships. It is like Pokemon, have to collect them all. The Hull series though is debatable...although that Hull E would look nice with the Orion. They share a similar design.


Vanguard,Retaliator,Redeemer,Reclaimer,3 Constellations,Orion,All Auroras,All 300 Series,All Commercial Hornets, All Hulls, Star G, Endeavor Master Set
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Originally, the idea from CR was that the "HangAr" would be modular and continue to expand every time you added a ship to that location. Apparently at some point during the Alpha cycle, they instituted a hard cap on the expansion of bays in your hangar for some data corruption issue it was causing when the client was trying to load assets beyond an X value.


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the new plan is any ships over the hangar limit will be stored out of sight in remote storage but you will be able to get them delivered to your hangar by requesting them on the mobi glass

the idea is based on the automatic car garages


Last edited by Instrument; 04/25/15 12:22 PM.
Joined: Sep 2008
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Posts: 126
That should prove interesting with the bigger ships.


Vanguard,Retaliator,Redeemer,Reclaimer,3 Constellations,Orion,All Auroras,All 300 Series,All Commercial Hornets, All Hulls, Star G, Endeavor Master Set
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After a while I started optimizing my hangar because of the amount of memory the hangar was taking to load all the assets. Too many ships bogged it down. I am still looking out for my next set of ships to get.

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We tried to tell them that when the first launched the HangAr client. That the high detail assets with more than 3 or 4 bays was blowing up video cards. They should really just have a single bay as large as your largest ship stored there and have instituted the pocket garage concept. What stopped them from doing it early was apparently an internal debate about immersion erosion and "fantasy physics". In the end it looks like client optimization won the day, for a change.


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I think its also fair to say that for along time the Hangar was CIG advertising.
They wanted/needed all those youtube videos of peoples hangars full of ships to sell SC

now they have Arena commander to do the selling and the 5 starter ships has grown to aprox 27 not including versions
and I think it has surprised them how many backers/fanboys/idiots have them all so there is a need to change the design

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KGB Knight
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Idiots?


Vanguard,Retaliator,Redeemer,Reclaimer,3 Constellations,Orion,All Auroras,All 300 Series,All Commercial Hornets, All Hulls, Star G, Endeavor Master Set
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