Quote:

Hi everyone,

I want to address some of your concerns real quick:

* We recently added one guard tower to each faction quest hub. There are only three faction quest hubs in each racial territory, so they have little impact on gameplay, other than offering some protection for players who just started playing the game.

* There are no additional guard towers planned.

* We know that at least one tower was wrongly placed close to a chaos stone, and it will be removed shortly.

* As far as rogue/alignment mechanics go, we are looking at various improvements to the system. Keep in mind that at release you can only have ONE character, so the majority of the playerbase may play the game differently than they do in beta.

* We are currently testing functionality that will give city owners more control over when they can be challenged.
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Where to start with this one. By "control" of when a city is challenged, they better allow the person being attacked to set the start time window anywhere within the next 12 - 48 hours after your clan stone has been challenged.

No 2AM PST uber Chinese/Korean raids on your city, where you go to sleep and everything is fine, and you wake up and you stuff is gone.

Apparently these salad tossers never thought that people would buy two accounts just to simply SPY!! The only thing "One" character per account does is support their business model of forcing more unit sales and a higher "inflated" subscription base once they get ready to offload this game.


Don't make me have'ta Troll ya Bro!