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During the Beta, we can experiment to check out the various races and professions, but once the game goes public, I strongly suggest that EVERYONE in the KGB play the same race in the same area. In recent games, like Warhammer, for example, we have folks playing Chaos, we have folks playing orks, we have folks playing dark elves. I understand we have people playing on the other freakin' side, too. That dilutes our manpower. We have no focus.

You want to play a different race, or in a different geographic area, do it on your own time. If you want to wear the KGB tag, everybody should do it together.

I think I'm going to be the resident asshole on this kind of stuff, and that's fine. I'm here to kick ass in this game, and having people spread out all over creation gets no ass kicked.

Priorities. We need to set some, and stick to them.

As for Owain, sword and board. I'll keep 'em occupied. High dps types can kill 'em.




Your perspective and passion are admirable qualities but I would interject that being one dimensional and lacking diversity makes a group very predictable and creates a situation where by kgb will be unable to produce strategies to effectively handle diverse situations and abilities of guilds with a varied and multi dimensional organization. While the game is skill based, some skills, prestige classes, and builds may be restricted based on race. Wahammer was a special situation where by realm verses realm was at play restricting classes, this will only be a issue with race when it comes to a starting city, however it may be possible to just journey to a central meeting place for all kgb to solve that dilemma.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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