Your right about the groups, to a certain extenet. Shadowbane always relied too much of group specs, but that doesn't mean it still isn't fun. Group specs aren't as critical in shadowbane now as they used to be. This is because back in the day, it was hard to get proper gear without dedicated farmers and a city rolling stuff; both of which are problems that are nonexsistant in shadowbane today with the onset of mines and freehold merchants selling 100% gear.

Not to mention shadowbane is ripe for the pickings because there really isn't organized guidls left, only zergs.


Former KGB Member