Some of my random thoughts:

1. Zerg = Large unorganized rabble. Whether this is what KGB has or has not done in the past, it should strive to avoid this and have strong forward-offensive leadership placed in PVP games - and followers should FOLLOW orders. Hippy day can happen once the battle is over.

2. Judging by what Ganshauk has stated, he is quite obviously pretentious and likes to hear himself speak. "I hated you guys" and "I ran with some mean SOB's back then...". Yes, everyone toots their own horn once in a while, but when approaching a leader from seemingly out of nowhere, why would he even bother bringing some of that stuff up? Who gives a rat's ass how he viewed or felt about KGB? I'm not even big into guild politics and I can see that this character's diplomacy and statesmanship are negligible. However, how he expresses himself toward KGB did bring up an issue/idea:

If KGB wants to survive as a Guild in MMOPVP, then the focus should be on; "Are we respected?" more than "Are we liked?" Regardless of either of those questions, KGB should always be trusted, considering the word "Knight" is in the title.

3. The fact that this guy has hated KGB tells me that he either respects KGB enough to invite us into a server and see what happens, or less likely; he's itching for KGB to go down the same as UDL did on his server.

4. I noticed that some people have brought up the "PK" and "Anti-PK" thing concerning the matter. PK = Player Killer. However, when a game avatar/character dies, the player is still very much alive. The acronym is misleading. Then you have "Anti-PKs." People that are against the killing of players. Very misleading. When UO began, it was among some of the first times most of KGB members (past or present) began online gaming - for real... and were exposed to players who randomly killed other player's characters. After a while the whole "red and blue" concept emerged. "Us vs Them." So now you had Reds always being the bad guys and non-reds looking to vindicate themselves against the reds. But both were still killing each other.

What I am getting at is this: The whole red and blue concept is now outdated and bullshit. It's black and white. NOTHING in life, or in gaming, is black and white - no matter how hard game designers develop mechanics to attempt this. Yes, in WOW you had Horde vs Alliance. But you still had pricks on the Alliance side screwing over other alliance...and getting away with it.

In games that KGB folk appear to be focused on, there will no longer be "red and blue" or black and white bs. So it's best to put that in the past. What WILL happen are various nations struggling for power. Some will ally with others. Some will conquer others. Some will destroy themselves from within through distrust, lack of discipline, and petty squabbling. The silliest thing though, is that Some will call themselves "Good" and some will call themselves "Evil." WTF is that? Gradeschool gaming? Most or all of us are adults now. Good is not good because it says it is. The same goes for evil. Goodness comes from how well other nations trust you - whether they are enemies or not. This may sound vague, but it isn't. Allies will believe you good because they trust your word. Enemies would believe KGB good by viewing how KGB deals with it's allies and how well we are trusted by them. That's as far as you can take the concept of "Good and Evil" in a Game of Thrones.

For KGB to dominate or at least thrive in MMOPVP games, it is going to need to hold on to what honor it has earned, buck up, and be Proactive. Not Reactive. "Anti-PK" smacks of Reactivity. You will never win a battle or war through reactivity. Defense never gains the upper hand against enemies - it only holds the enemy at bay long enough to survive. A wise general will always be one step ahead, causing the enemy to react. Thus a wise general holds most or all the cards. The enemy, being forced to react, will have plans only for countering attacks, rather than spearheading his own designs. In a world of uncertainty, it is best to be the Eagle/Wolf/Bear what-have-you, on the offensive, than it is to be the Turtle, hiding in its shell, waiting to die. For more information on this philosophy, consult the "Art of War" by Sun Tzu - it is perhaps the most useful and practical guidebook to winning battles and wars.

5. I hope what I wrote above may answer "How can KGB continue to exist?" since many others have already answered how it has managed to exist thus far. However, if that email would have been sent to me, I would simply reply: "I appreciate the invitation to your server. I may have some people look into it." Then I would say no more and indeed, send some people over to look into the server... Without further thought on the matter.

Ok, I'm done and am going to go watch a movie with Emily (Ironrose). Good day...


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[Linked Image from nodiatis.com]