With the SC keymapping tool, if you get things working you can export your configuration so that when they do have an update, you can import it again, and you don't have to reinvent the wheel.

If they change the underlying code, however, you may still have to redo your config. On the SC forums thread on this subject (107+ pages long, at last count) that is a common complaint, but to be expected in a game in Alpha development.

My problem is that the game sees my 3 rotation axis (pitch roll yaw) as a positive numbers instead of signed numbers, so when I reprogram SC for my joystick, I can only roll in one direction, for example, since I can't give a negative roll input.

I went to submit a bug report on the problem, but someone else already reported the issue with a different joystick, so it seems to be a common problem. I added my data to that bug report, so hopefully, it will be resolved in a future update.

Last edited by Owain; 12/22/15 11:12 AM.

To the everlasting glory of the infantry...

Owain ab Arawn
KGB Supreme Knight
King's High Council