a player posted this about PS2, i think its true to several games

Quote:
For a while now I'm reading people complaining how PS2 is "just another shooter, but with larger maps", how there is no meaningful progression or "end-goal", as well as other equally horrible faults that completely and utterly mean to paint the game as the same-ol-same-old crap shooter that will leave no trace in the minds of any serious players. Weirdly enough, if you take your time to look at who points out these faults, you'll find out they are originating mostly out of people who predominantly play alone or in very compact and disorginized groups. Naturally, when faced with the realities of a highly teamplay reliant game, they get overwhelmed by the inability to accomplish any and all tasks by their own, which leads to frustration, leading to baseless crying. You can recognize one of these people through the following telltale signs:

- they cry about armour being OP;
- they cry about AA being OP;
- they cry about their favourite class not inherating other classes abilities;
- they cry about zerging;
- they cry about the inability to backhack;
- they cry about the ability to backhack.

Generally, they cry about all subjects that require a healthy squad composition to assume control over. Since they cannot ever do so within the limits of their a-social environment, they naturally blame the game for their own downfalls. If PS2 does not allow them to be jack of all trades at all times and dominate all aspects of the battlefield all at once, there clearly is a problem.

Which sort of leads to the other recurring complaint, namely - the lack of any longevity in the game. Which is, of course, again brought on by an environment of self-limitations and close mindedness. It is - again - natural for people to fail and grasp the game beyond the several attachements and certs they want to achieve, when territory has little significance to them as individuals, and they can't really share the joy of any other type of meta achievemnts with others. The last being to challenge not only yourself as a part of a well oiled machine of doom, but to bring your outfit to the very edge of what's humanly possible within the constraits of the game and come out on top. Because only through actual coordination you can truly "beat" the game at its highest playing field.

Planetside 2 is an elaborate game of rock-paper-scissors. It shines when you reach that point where you can bring out a whole set of tools to help you out and match them against the opponent's arsenal - then it becomes a battle of true tactical wit and player skill. And it gets old really soon if all you can ever bring is rock.


Animal Ethics: "I tremble for my species when I reflect that god is just." Thomas Jefferson.
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