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Joined: May 2009
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24hrs to go until we stop posting here about SC
and move it to

http://oracle.the-kgb.com/ubbthreads.php?ubb=postlist&Board=21&page=1

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Zhou Offline OP
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Originally Posted By: Instrument
24hrs to go until we stop posting here about SC
and move it to

http://oracle.the-kgb.com/ubbthreads.php?ubb=postlist&Board=21&page=1


I'm all set on PC hardware for Star Citizen but I'm sure many will need to upgrade. Also hope everyone remembers that the game will be 64bit only if someone is still rocking 32bit OS.


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Account 1 #54029
Account 2 #61452
Account 3 #102456
Account 4 #113854

Ahhhhh....Being bad never looked so good.



Don't make me have'ta Troll ya Bro!
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DFM delayed


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Zhou Offline OP
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Originally Posted By: Brommas
DFM delayed



Yup their close but they said no go for tomorrow release due to a few game breaking bugs. Soon enough though.


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looks like DFM may make it yet
http://www.reddit.com/r/starcitizen/comments/26rp39/travis_days_chat_updates_on_dfm_bug_list/

Blockers

Vanduul Swarm –Driver Crash Fixed

Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical

Battle Royale (Crash) – While Flying (Shader) Fixed

Camera – After respawn character is stuck looking up. Still Open

Vanduul Swarm (Crash) – Shortly after missile lock Fixed

All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire is invisible but can be heard when firing – they eventually appear Seems fixed.

Crash on exit after returning from DFM match Fixed.

Character is unable to exit DFM Aurora bed if helmet is on Fixed.

Gforce animations are not playing on the pilot in any of the ships Fixed, awaiting full regression test.

Character and parts of cockpit interior vanish while accelerating Fixed.

Note that anything listed here as fixed is "Claimed Fixed".

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Zhou Offline OP
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Originally Posted By: Instrument
looks like DFM may make it yet
http://www.reddit.com/r/starcitizen/comments/26rp39/travis_days_chat_updates_on_dfm_bug_list/

Blockers

Vanduul Swarm –Driver Crash Fixed

Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical

Battle Royale (Crash) – While Flying (Shader) Fixed

Camera – After respawn character is stuck looking up. Still Open

Vanduul Swarm (Crash) – Shortly after missile lock Fixed

All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire is invisible but can be heard when firing – they eventually appear Seems fixed.

Crash on exit after returning from DFM match Fixed.

Character is unable to exit DFM Aurora bed if helmet is on Fixed.

Gforce animations are not playing on the pilot in any of the ships Fixed, awaiting full regression test.

Character and parts of cockpit interior vanish while accelerating Fixed.

Note that anything listed here as fixed is "Claimed Fixed".



It won't be today. Even if it's claimed fixed it will need testing the earliest is tomorrow night after that not till next week.


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Just try and remember its a "Technology Demonstrator" for one of the core game modules.


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well todays bug update is out
they started with 11 bugs and after 24hrs of hard work they have fixed 9 just leaving 12 to be fixed
11-9=12 got to love alphas

https://robertsspaceindustries.com/comm-...ate-May-29-2014

Blockers
Dogfight Module – Multiplayer – Camera – After respawn character is stuck looking up
Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical
After respawning, the player immediately blackout, couldn’t get back into gameplay
Character shakes and twitches when freelooking left or right in any cockpit
Free look does not work in Single Player in the Hornet
Server put into a bad state after round end, unable to accept further player connections or recover
Aurora – Crash after 3 deaths from border in 3rd person
300i does not seem to be able to lock / fire missiles in multiplayer
Cockpit camera shakes when seated in DFM Aurora

Major
Dogfighting Module – Vanduul Swarm – All Maps – Animation – Missing flight animations for the pilot in the cockpit when flying the Aurora

Moderate
300i – The player character’s hands are contorted in the cockpit view
Walk through railing, fall out of map after interacting with helmet pedestal

RESOLVED!
Vanduul Swarm – Display drivers can crash when Vanduul spawn or blow up
Battle Royale (Crash) – While Flying (Shader)
Vanduul Swarm (Crash) – Shortly after missile lock
All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire * is invisible but can be heard when firing – they eventually appear
Crash on exit after returning from DFM match
Character is unable to exit DFM Aurora bed if helmet is on
Gforce animations are not playing on the pilot in any of the ships
Character and parts of cockpit interior vanish while accelerating

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Posts: 784
KGB Knight
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looks like the final bug update
all of the known bugs are resolved final build testing this weekend

Release date Monday

https://robertsspaceindustries.com/comm-...ate-May-30-2014

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