At this point I think the only safe guess would be that we will not be Alfar. Alfar towns have NPC guards that KOS every other race. So that's out of the question for a guild like KGB that loves having lots of allies and random solo players that come to our towns. Plus it's just bad economics... like Shadowbane, trade is important.

Sort of sucks but we'll probably end up, I would guess, as the age ol' Human/dwarf/elf mixed guild.

But who says there can't be Orcs with a code of justice, it'd surprise the gaming community but we could attempt being an Orc/Mahirim guild... as long as we could set the town guards to allow humans etc for trade purposes.

It reminds me of WoW, the more I think back about it the more I think that me and the other WoW leadership at the time probably could of made the faction more enjoyable if we had agreed on being Horde.


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