Well, I'm finally graduating college next week. That also explains why I haven't been around since DnL kicked off. Senior project was kicking my ass, along with my 3 other classes. Since everything is mostly finished now I've been looking for a full-time job. Fun Stuff.

But anyway, I'll have more time to check out what's going on with KGB now.

A couple of my college friends and I are gathering ideas and information for developing an online RPG-style game. I was curious to know what every likes and dislikes in MMORPG's (obvious or not). For instance, what type of profession/class system do you like the most, such as skill-based or level-based, ect.

We've got a lot of stuff written down already, but the more ideas from more people the better. This game isn't obviously going to be top notch quality by any means, but we want to start fairly small and progress our skills and knowledge as we go.

Any input would be much appreciated. Thanks.

(PS: Is everyone just playing SB now?)


"Thou shouldst eat to live; not live to eat." - Marcus Tullius Cicero