dude, I've been in crunch since last november... i officially think i hate working in games. I am trying to move back to advertising.
It will never get better, bail out while you still have a soul.
Here is industry insider blog talking about this:
Lum on Project Managment
Gaming coding is a known sweatshop...a lot like the games themselves
That is why I refused to continue to develop home brew solutions for Boeing. I finally just told them, if you want me to be a developer that is fine. Then employ me as a developer and give me that pay scale because we don't get consideration for job activities outside of our job code.
That shut them up quickly, and since then I have only had to focal development groups for new tools and not actually have to define, develop, deploy, and train.
coding is the arm pit of the gaming world...development and concept is best.