The KGB Oracle
Posted By: Arkh Pet project: Atrexus (webbrowser game) - 09/11/11 01:49 PM
At last, I got a first alpha of this little project. It's mainly there to test the ruleset and if it can be fun to play.

To put it simply, it is a web browser game in which you can be a part of an army on a battlefield. But instead of being simple soldiers, you're what creates and control them. And anyone of an army can control any unit of its army.
Here is what it looks like (I'm not a designer and it shows :p):


And you can test it on http://www.atrexus.com
Posted By: Mithus Re: Pet project: Atrexus (webbrowser game) - 09/11/11 04:02 PM
Arkh you should try to implement this on Warband :P, also creating a website to manage army and the bots(warband).!
Posted By: Donkleaps Re: Pet project: Atrexus (webbrowser game) - 09/11/11 08:14 PM
I still think with the talent that we have within KGB we should be able to create a better mod than CRPG.
Posted By: Mithus Re: Pet project: Atrexus (webbrowser game) - 09/11/11 08:24 PM
Originally Posted By: Donkleaps
I still think with the talent that we have within KGB we should be able to create a better mod than CRPG.


I also think so, I begun to see how is coding done within warband and saw that is python, I have to ask Arkh I´m the only to to see how ugly is python coding text?

Donk I saw somewhere that Taleworlds is developing Warband 2, maybe is time to get KGB coders together.
Posted By: Donkleaps Re: Pet project: Atrexus (webbrowser game) - 09/12/11 10:51 AM
I saw the WB2 announcement but my question is whether or not it is going to be open source for mod makers like the original.
Posted By: Mithus Re: Pet project: Atrexus (webbrowser game) - 09/12/11 12:01 PM
Originally Posted By: Donkleaps
I saw the WB2 announcement but my question is whether or not it is going to be open source for mod makers like the original.


No reason that would be different, warband is not open source, we have the option to make mod "scipts" but until a certain point, most of features are "hardcoded".

Also most reason we do not have KGBers coders doing things, is that you do not how time consuming is to code anything worth.
Posted By: Ictinike Re: Pet project: Atrexus (webbrowser game) - 09/12/11 01:39 PM
Originally Posted By: Mithus

Also most reason we do not have KGBers coders doing things, is that you do not how time consuming is to code anything worth.


I do, lol smile
Posted By: Drakiis Re: Pet project: Atrexus (webbrowser game) - 09/13/11 11:55 PM
I am still trying to figure out exactly wtf Arkh has done here? Because all I can make of it is colored boxes and a Key
Posted By: Arkh Re: Pet project: Atrexus (webbrowser game) - 09/17/11 10:11 PM
Originally Posted By: Drakiis
I am still trying to figure out exactly wtf Arkh has done here? Because all I can make of it is colored boxes and a Key

Erf.
So, the thing is, when you enter a battlefield, you are usually bound to a headquarter with some soldiers around.
The yellow thingy is the headquarter you're bound to (it should say "headquarter X"). The green things around are your army's soldiers. The red things (if there are) are enemy's soldiers.

If there some square empty next to your headquarter, you have the possibility to create a soldier. It costs 40 Action Points (AP), you can have 100 AP max, and gain 5 of them per hour.
Instead of creating soldiers, you may want to use one, all the green soldiers should have a "use" button on them. Click on it to bind yourself to a soldier.

When bound to a soldier you can move him around on empty squares around him. It costs 1 AP to you and the soldier. A soldier has only a maximum of 40 AP.
Or you can attack an enemy soldier if it is next to your soldier. It costs 5 AP and does 5 damage. A soldier has 100 Health Points (HP).
Also, if you are next to an enemy headquarter, you can capture it if you and your soldier have enough AP (it cost 20 AP per headquarter, at the exception of one per army which is set to 100 AP so it cannot be captured).

The goal is to thwart the other armies by taking their headquarters and killing their soldiers.

I added the possibility to view a global map of a battlefield, here is for the public one : http://atrexus.com/index.php?battlefieldId=1&controller=Battlefields&action=showMap
Posted By: Drakiis Re: Pet project: Atrexus (webbrowser game) - 09/17/11 10:31 PM
so...it's like playing a fancier game of war on graph paper like I did in study hall or detention when I was in High School? lol
© The KGB Oracle