the grind isnt the issue with the korean patch its the fact that they reduced the open world content by making some of the mandatory currency obtained only in instanced encounters. trion said explicitly that they want to maintain the sandbox element and keep everything open world not instanced. of course these games will be grindy but usually in open world mass pvp games the harder you grind the harder you own people in pvp and the more emo they get... and i love that shit.