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Guild_Wars_2_-_Polearm_or_Magestaff?.jpg
Joined: Dec 2005
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Guild Wars 2 Trailer screenshots...

GW2 trailer screenshots for discussion...
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staff.


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
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Wow, look at those graphics!!! Clicky Just look at the screenshot

http://www.guildwars2.com/global/includes/images/screenshots/human/human-03.jpg

Last edited by Salohcin Dragon; 01/04/10 07:49 AM.
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Like the graphics, but don't think it would ever remove the boredom I had during Guild Wars after playing the game for only 6 weeks.


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Yes the game gets fairly monotonous after a while!



- Taliera: 20Cleric (Heal)
- Fnorg: 8Cleric(Heal)
- Evona: 15Fighter(Intimitank)
- Staciadon: 9Monk(Light)
- Elianora: 7Wizard(Elem)
- Sacrelicious: 11Monk(Light)
- Existencial: 5Rog/Wiz(Necro)
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BTW I met a guy in DarkFall who is one of the leads on the GuildWars team and is currently working on the balancing phase of the game smile

While I would have just shrugged this off to an over zealous teen trying to `talk big` I was quickly impressed by his information and knowledge of the subject and coding in general (since it's what I do for a living) so I think he was legit.

I have him befriended in DFO so maybe I could pick his brain for some info? laugh



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Yes, see if they get rid of the boring aspect of the game, and make it a bit more dynamic!



- Taliera: 20Cleric (Heal)
- Fnorg: 8Cleric(Heal)
- Evona: 15Fighter(Intimitank)
- Staciadon: 9Monk(Light)
- Elianora: 7Wizard(Elem)
- Sacrelicious: 11Monk(Light)
- Existencial: 5Rog/Wiz(Necro)
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Yes, please pick his brains and find out if it will at least be a little more fun than Guild Wars 1, which was 10 times more fun than DFO, and more dynamic character/class options than the majority of MMOs out there.


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It sucks how boring, they had all the right ideas, just didn't build it good. I need more action, like a game of UT3.

Cons.

Leveling by another name (skilling up, which for me was painfully slow)

Huge world (would be a plus, but lllloooonngggg travel times) my idea of fun isn't looking for hours for PvP.

Limited city building (I liked SBs system)

Last edited by Salohcin Dragon; 01/09/10 10:54 AM.
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Yeah, when we played during the weekend beta events before release we really seemed to pull together as a guild. Just wish it wasn't so monotinous.


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