Thanks for posting this information. I'd like to hear what beta testers think of the city siege rules and the "wonders" located in 9 cities.

Appears that any city with a wonder in it may be subjected to constant challenges and will need to be backed by a strong clan. I didn't see mention of a rest period between challenges so theoretically you could be challenged 4+ times a day for an indefinite period. I realize the challenger has to defend their city during the first 4 hour period but an alliance of clans challenging a single city would be formidable.

The city siege rules are interesting to me and I am twisting my mind thinking of ways the 6 hour time period over 2 stages can be manipulated to an advantage. It still seems like challenging cities in off hours during weekdays will offer a huge advantage assuming the challenging clan can muster sufficient forces (which shouldn't be an issue in my mind since they are premeditated entering into the challenge).

Can a clan stone be repaired?


Former KGB Member