The KGB Oracle
KGB: Closed State Faction
Faction: West
Server: Ollo
War Council: Donk, Arkh, Bandit, Tasorin
One Field Voice. One Fight. No one Quits!*

Land Rush
Level
Gear
Gold

Level/Gear/Gold is your primary focus. Level your balls off and pimp your fat lootz out until Monday. We will be running the land grab on server up and will be helping those that get on later with whatever is left of plots.

There will be trade pack runs Friday and Saturday, probably multiple times during the day and defiantly prime time to get everyone that wants a large field squared away as quickly as possible.

3-5 Man focus groups to burn through the levels and stay ahead of the zerg hordes. It's been more than 20 years now, and the "Trinity" in a group still holds true. Everything after that is gravy.


Crafting/Mats at a Clan level will be focused on Weapons, Armor, Alchemy and Engineering (whatever the fuck makes siege eqpt.). Individually you are free to do whatever you want on the Mercantile side of the game.

When the title goes live for you free players, plan is to have xp farms ready for you to grind your levels in a couple of days with Labor pots and a little pew-pew for gear at certain level brakes.

RP Tuesday 9/16 sometime around 5-6 PM PDT. Trollolo Time in the man-kini. Probably Instances and PvP Saturday 9/20 around 4pm PDT.


We basically got most of the band back together on Ollo to play West.


Game On!




























* At least not in the first 90 days.

[dead]


Posted By: Rivencsky Re: KGB: Head Start - Live Launch - 09/11/14 12:49 PM
What you need is a song that says it all.

let the bodies hit the floor,
let the bodies hit the floor,
let the bodies hit the floor.


Posted By: Bandit Re: KGB: Head Start - Live Launch - 09/11/14 03:04 PM
If you are going to be there for the launch on Friday please get in TS as early as possible so we can plan the groups.
Posted By: Tasorin Re: KGB: Head Start - Live Launch - 09/11/14 03:13 PM
I will be on Coms around 8am PDT as soon as I get some Coffee in me. That is unless things go utterly sideways at work today.
Posted By: Tasorin Re: KGB: Head Start - Live Launch - 09/11/14 03:44 PM
Because it was brought up to me. I want to address the entire Mercantile and Crafting regime. KGB will have a couple of Clan Farms set up to specifically funnel MATS for four or five core crafting disciplines that will provide Weapons, Armor, Siege Eqpt. and everything that come from Alchemy.

This does not mean we will not be supporting those of you who want to craft. It just means that the Clan Accounts will be focusing on Clan level Mats. Most of us will be seeking you crafters out for whatever it is we need that you make. You already know how that conversation goes. "Hey Hare, I need my Longbow upgraded, what mats do I need to get you. Tas, I need wood, iron, 3 shiney baubles and 2 flagons of beer!"

Individuals are free to focus on whatever crafting elements they please. There will be plenty of individuals growing raw MATS on there farms and making them available to the crafting base. This is why we all grouped up under a single Tag for the most part to make this as easy as possible. The crafting system is highly dependent on other crafting expertise. So I expect a lot of ad-hoc daisy chain crafting that is accomplished with simple communication.
Posted By: Ictinike Re: KGB: Head Start - Live Launch - 09/11/14 06:21 PM
Thanks Tas and crew.. Not sure I can be on that early Friday but will try to get on and get my names established on a few toons to reserve during the headstart and may come to TS and chat a bit while I'm working.

Thanks!
Posted By: Derfiem/Sorste Re: KGB: Head Start - Live Launch - 09/11/14 09:06 PM
I will be on tomorrow. I got into the head start so where ever you need me I will be there.
Posted By: Kegir Re: KGB: Head Start - Live Launch - 09/11/14 11:27 PM
Hey guys long time no see. I will be playing this when it goes live with you guys. I've been playing on the beta weekends they had. I can't afford the headstar unfortunately ( to many diapers to buy:) I will be ready for launch though! It's going to to be epic.
Posted By: Hare Re: KGB: Head Start - Live Launch - 09/12/14 08:44 AM
Kegir sbemu is launching open beta on the 19th if you haven't seen it.

Regards top AA I will be starting next week as well I look forward to rolling with you and the other KGB, haven't been around myself much but excited to get going on AA.
Posted By: kuvja Re: KGB: Head Start - Live Launch - 09/12/14 01:59 PM
Hare,

At what time are you planning to play on release day?
Might as well roll together.
Posted By: Vuldan Re: KGB: Head Start - Live Launch - 09/12/14 02:15 PM
Ok, for better or worse I bought in this morning, patched and ready to go as I type this. I have NO CLUE as to what to do or where to go on launch, am in TS and will take direction as given, except I refuse to be the fluffer this time.
Posted By: Kegir Re: KGB: Head Start - Live Launch - 09/12/14 03:52 PM
Cool hare! I've been some magic bane the other sb project:) but it's kind of dead . Can't wait to get into AA with KGB! Tritons FTP model is pretty good.
Posted By: Highflyer Re: KGB: Head Start - Live Launch - 09/12/14 04:28 PM
Been on the road for work, will be getting back ~4-5EST today. Will jump on then. Hope to play all night. Unable to jump into TS until then also, is there a way to get TS on an android phone?
Posted By: Rivencsky Re: KGB: Head Start - Live Launch - 09/12/14 05:22 PM
The last stage of ArcheAge's journey to launch on September 16 begins this week! Head Start, our four-day pre-launch event, kicks off this week on Friday, September 12 at 10:00 AM PDT (GMT-7) and running until 8:00 AM PDT (GMT-7) on Tuesday, September 16! Players who participated in Open Beta will not need to redownload the entire game client, only an incremental patch to Version 1.2 Build 4.9. This build represents ArcheAge's launch features but may not be the final patch before launch.

While all Beta progress will have been wiped, there will not be a wipe between Head Start and launch: all characters and their progress will be retained. It's important to note that Head Start is an exclusive event for ArcheAge's Founders: any Founder's Pack will grant you immediate access and bonus perks. Founders can patch to the latest build right now via Glyph.

The Head Start server list has remained constant from Open Beta and represents our launch server list as well, though we may add more depending on traffic. The Auction House clusters will be Aranzeb, Naima, and Kyrios in AH1, Ollo, Tahyang, and Salphira in AH2, Shatigon and Kyprosa in AH3, and Eanna and Dahuta in AH4. Item listings from any server in a cluster will be accessible by all servers in that cluster.

North America
Aranzeb
Naima
Kyrios
Ollo
Tahyang
Salphira

Europe
Shatigon
Kyprosa
Eanna
Dahuta

The conclusion of Head Start culminates with ArcheAge's official launch on Tuesday, September 16 at 10:00 AM PDT (GMT-7) when the entire community will begin its journey in Erenor. All progress from Head Start will carry over to launch.

Not yet a Founder? Claim access to Head Start and begin your adventure in ArcheAge four days early with special in-game loot! Silver, Gold, and Archeum Founder's Packs will be available all the way through to launch on September 16. If you have more questions about ArcheAge, please visit our updated FAQ.

We look forward to seeing you in ArcheAge!
Posted By: Kegir Re: KGB: Head Start - Live Launch - 09/12/14 07:56 PM
Originally Posted By: Ictinike
Thanks Tas and crew.. Not sure I can be on that early Friday but will try to get on and get my names established on a few toons to reserve during the headstart and may come to TS and chat a bit while I'm working.

Thanks!
Posted By: Kegir Re: KGB: Head Start - Live Launch - 09/12/14 07:57 PM
Oops
Posted By: Sini Re: KGB: Head Start - Live Launch - 09/17/14 05:38 PM
Originally Posted By: Tasorin
KGB: Closed State Faction
Faction: West
Server: Ollo
War Council: Donk, Arkh, Bandit, Tasorin
One Field Voice. One Fight. No one Quits!*



This needs to be stickied somewhere.
Posted By: Valerion Re: KGB: Head Start - Live Launch - 09/19/14 05:46 AM
Am loading AA as I type this. Will be fun to run with Vuldan again lol. /Salute
Posted By: GearHead-Bearrok Re: KGB: Head Start - Live Launch - 09/19/14 11:35 AM
Haha, awesome to see so many familiar faces :)
Posted By: Kalbren Re: KGB: Head Start - Live Launch - 09/20/14 01:54 AM
Man I'd love to play but these queues... I'm seriously about ready to just throw in the towel and ask for a refund :(
Posted By: Creaky Re: KGB: Head Start - Live Launch - 09/22/14 11:34 PM
The game hasn't even been out for a week, hang in their Kalbren.
Posted By: Goriom Re: KGB: Head Start - Live Launch - 09/23/14 03:18 PM
The queues have gotten a lot better recently. I believe server capacity was upped
Posted By: Kalbren Re: KGB: Head Start - Live Launch - 09/23/14 03:46 PM
I just want the restriction to be lifted, blerg.
Posted By: rhaikh Re: KGB: Head Start - Live Launch - 09/23/14 04:31 PM
restriction lifted! Wish granted.
Posted By: Donkleaps Re: KGB: Head Start - Live Launch - 09/23/14 04:49 PM
Make your toons GOGOGOGOGO!!

They are implementing the 24 hr deletion period so keep that in mind.
Posted By: Thomas Re: KGB: Head Start - Live Launch - 09/26/14 09:03 PM
Finally I can get in and make a toon for Ollo.
Look for "Thomas" and invite me.
Posted By: Valerion Re: KGB: Head Start - Live Launch - 09/29/14 12:48 AM
I got my toons created.

Valerionn - Archer/ShadowPlay/Auramancy

Valerye - Vitalism/ not sure of the next 2 yet, as most of you who remember me know I like to heal.

(Ps remember the healer that used to run with the stooges in DAOC? ....me! LOL)
© The KGB Oracle