The KGB Oracle
Posted By: Vyse (long) DF 1st impressions from a newb - 02/23/09 08:40 PM
So I was able to get into beta for about 2 hours last night and I thought I would share my experience.

The controls take some getting used to. At first I kept stopping myself by trying to right click on stuff. Right clicking basically enables the GUI and shuts down all movement...takes some getting used to but actually ends up being pretty cool.

I grabbed the 2 starter quests right away and ran to find the goblins. I am not sure if there is a way to make your mini map zoom in/out but that sure would have been helpful. After looking around a bit I found the goblin spawn area but no gobs....So I ran in and started seeing if any of the gravestones had any loot in them. All of them were empty and then a goblin spawned right on me. At least I thought it was one goblin. Evidently as I was beating on this one 4 more spawned behind and around me. I killed the first one and then proceeded to be killed rather quickly while the goblins had a fun target practice party on my head.

After waiting 30 seconds to a minute to finally die and respawn I ran back towards the goblins...or so I thought....Somehow I got totally turned around and headed NW instead of SW – this made for a long run of nothing before finally making it back to the starting area and getting my bearings straight. There was literally nothing – trees, rocks for harvesting but other than that – no enemies, no NPCs nothing. I found that a little odd. Actually I did see a dragonfly.

So I go back and kill my 4 goblins this time being more careful of the respawn and staying on the edges of the area. Looting is a pain in the ass. You have to unsheathe your weapon, use the gravestone, open backpack if it is not already and drag stuff into it. Then you right click to leave and unsheathe your weapon again for battle. Seems to be too many clicks/button presses for something that should be simple. That is really one of my only complaints about the game so far. I feel that this is why when in a group it will be very important to have 1-2 people simply looting and letting everyone else focus on fighting.

I got my 4 kills and my 4 axes, returned then for a small reward and then was told to find the Smith. The Alfar starter area is a little confusing at first but you get used to it fairly quickly. Once I found the smith he gave me a pickaxe for mining stone and iron and an axe for chopping wood. Simple quest – go chop 5 of each. Took me a while to figure out how to actually chop so I hopped on vent to ask and actually expected to get ribbed a little but everyone was nice about it. You have to get out of the mindset of other MMOs the controls are different here. Basically you unsheathe your pickaxe and then click as if you were attacking it. I tried everything BUT that Another mistake I made here was I thought it was odd that I had 10 iron in my bag and my quest had not completed....yeah the quest is for stone and wood not iron and wood Boy do I feel like a dumbass at this point. Rhaikh can vouch for me he was on vent with me being as polite as possible not to laugh at me.

After getting my reward it was time to go back to the starting lady and she sent me to kill 7 goblins in less than an hour. This was cake. I didn’t bother looting and just went nuts. Killed 2 and then died, some guy ressed me and then I learned that I was resting wrong and that is why it was taking me sooo damn long to refresh. Again you have to click the skill and then click as though you are attacking. Seems very odd to me but once you do it once you know how to do it from then on. So after being rested I quickly took down the 5 remaining goblins with 38 mins to spare. Some dude at this points decides hmmmm lets see what mana missile looks like on Vyse 2 hit me and I just look back and start to strafe – he continues to fire so I know he wants some.....not a good idea, he went gray, and me and another dude went angry and swiftly proceeded to beat his ass to the ground. I didn’t even bother looting him and went on my way.

Back to bank more goodies and get another quest. Off to the Arcanist. She gives you a scythe and tells you to go collect some herbs. I went to go do this found the area but no herbs so this is where I decided I should go to bed. Logging out with a smile on my face looking forward to Wednesday I had 200+ gold in my account, 2 bags, most of the starter resource gathering tools and was well on my way. I can still see myself having troubles with the attacking/looting/getting ready to attack again part but other than that I would say I already feel like I can hold my own.

Hope to see you all at launch. I will be there as soon as I get off work at 2pm PST. I hope by that time I will not have missed much.

Posted By: Crimthan Re: (long) DF 1st impressions from a newb - 02/23/09 11:38 PM
Quote:

The controls take some getting used to. At first I kept stopping myself by trying to right click on stuff. Right clicking basically enables the GUI and shuts down all movement...takes some getting used to but actually ends up being pretty cool.




Can't you re-map the controls?
Posted By: Vyse Re: (long) DF 1st impressions from a newb - 02/23/09 11:48 PM
I heard you can but I didn't bother. The servers were down all weekend and I wanted to focus my time on playing.
Posted By: Revol Re: (long) DF 1st impressions from a newb - 02/23/09 11:51 PM
Quote:

Looting is a pain in the ass. You have to unsheathe your weapon, use the gravestone, open backpack if it is not already and drag stuff into it. Then you right click to leave and unsheathe your weapon again for battle. Seems to be too many clicks/button presses for something that should be simple. That is really one of my only complaints about the game so far.




Apparently this is a feature of the game. It's to prevent quick looting in fights, so that you need to finish a battle to be able to get the loot. Makes sense if you think of it that way.
Posted By: Crimthan Re: (long) DF 1st impressions from a newb - 02/23/09 11:55 PM
hmmm, Nostromo game pad 4tw.
Posted By: Thomas Re: (long) DF 1st impressions from a newb - 02/23/09 11:56 PM
sounds like a typical first day in DF... You'll get the hang of it and eventually re-map keys to your liking. I have an 8 button mouse that I bound a lot of actions too which helps me a lot.

Congratz on getting through your first day of "tunnel vision" and your one step closer to release day rush!
Posted By: Revol Re: (long) DF 1st impressions from a newb - 02/23/09 11:57 PM
Quote:

hmmm, Nostromo game pad 4tw.




Definitely. Gotta look into getting one myself.
Posted By: Laryagar Re: (long) DF 1st impressions from a newb - 02/24/09 12:34 AM
Sounds great, I am still downloading the client, but did get the PreOrder done after 3 days of hunting that one. Seems the looting and other facets are designed to make it more realistic and add some vulnerability for when you loot, adding a bit more risk to the process.

Laryagar
Posted By: Arkh Re: (long) DF 1st impressions from a newb - 02/24/09 02:41 PM
G13 FTW.
I need to order a Nova Slider X600 now.
Posted By: Garal Re: (long) DF 1st impressions from a newb - 02/24/09 03:16 PM
Sounds like a lot of fun. How are the rest of you guys enjoying it?
Posted By: Vyse Re: (long) DF 1st impressions from a newb - 02/24/09 03:50 PM
Okay a few more notes:

-Does anyone else have a problem with the Journal taking an ungodly amount of time to load? (30seconds to a minute). I could not figure out where the quest log was and thought it was weird that it wasn't in the journal. I asked on vent and people said it was in the journal. So I opened the journal and it took waaaaaayyyyyy too long to load in. They need to make it less pretty and work on the performance issues on that. Seriously - I am okay with just text if it helps overall performance.

- Looked for 30 mins for Skeletons for a quest – they were not at the coords on the map so I stumbled across some bone knights and took one down. I don’t know that I was supposed to be able to take one out so soon with my stats as low as they are so I was proud of that feat – the loot was complete crap. The battle took a solid 4-5 mins because I was mixing in archery, magic and swords to finish him off. I have gotten much better at switching between them. I learned that I will be remapping the shift key. left shift is for sprint but it is also for switching spell bars - annoying when you go to swap weapons on the run but are holding shift so instead of swapping weapons it brings you to a blank spell bar. Not a huge deal, and I know I shouldn't be so sprint happy but I will be remapping this.

- Herbs...Herbs in the Alfar starting area are kind of hard to find. I found a steady spawn if you ignore the coords you get on the quest and when you leave the city turn left and go up the mountain there are plenty in that area to quickly finish the herb gathering quest.

- was hoping to get a fishing pole and try out fishing but didn't get around to it. I now feel totally ready for launch and if anyone needs help starting out I would be more than happy to assist in vent.

- I could not for the life of me figure out how to recall back to my bindstone. The guys in vent suggested I tab through the options which I did and there was something like /bindstone_recall or something like that and it just gave me an error message every time. Is this not a skill? If not that needs to be fixed. Anyone else have trouble with this?
Posted By: Hare Re: (long) DF 1st impressions from a newb - 02/24/09 05:52 PM
I was lucky enough to spend some time on a beta account last night. I agree with everything that was said here. The FPS takes getting used to and I always feel like I have blinders on with no peripheral sight. The other thing to get used to quick is the mouse look, I have a logitech G9 mouse that is adjustable. Once I made an adjustment the mouse look became an extremely fast at looking around. With the limited vision it was very helpful to be able to look quickly 360 degrees.

The other thing I would say about DF is it's a kiters game as much or more than any other. Everyone runs, mobs, players, you, me it's all about picking your places to fight as well. I saw a thread that talked about using the landscape, this could not be better advice. In the goblin ruins for example just using line of sight to pull goblins around a corner can be the difference in soloing 2 at a time vs having 4 take you out with bows. I use the ruins, trees, rocks anything that can create a line of sight problem for the archer and caster.

The "swing" damage is nice too, when your not hitting your group members, damaging 2 or 3 at a time with one swing creates an almost aoe affect to your melee. You can run around a corner, and get a few whacks in at the first 2 mobs and keep doing it until you beat them down.

One problem I had was trying to mix in heals and spell damage even when I was in melee range. I don't recommend this, not just because I killed myself with spell damage once, since the heal is so small (around 4 hp a tick for 4 ticks) I was taking more damage in the time I was switching between the staff and the 2h than it healed for. Once you run for even a short distance you can put on your staff and get off a quick hot but the 16-20 hp it healed wasn't making much of difference in my fights, and if you don't strafe a bit as you run will take bow/spell damage.

I used a character who had leveled up a bit so I did not start from a new character, I am sure this will be a big difference on launch day.

In regards to resources and harvesting, we are all going to have to pound rocks, trees, etc to get what we need to start our city at launch. I think everyone is a bit nervous about the resources required and having everyone committed to grinding them will be important.

Don't forget 2 man teams (or more), I could have used someone watching my back.

I went from Deep Yushika? through Shoal to the coast and swam to the island and ran to our city last night late. The world was pretty empty.

My 2 gold worth - hope it helps.

Hare
Posted By: rhaikh Re: (long) DF 1st impressions from a newb - 02/25/09 01:44 AM
Quote:

I learned that I will be remapping the shift key. left shift is for sprint but it is also for switching spell bars - annoying when you go to swap weapons on the run but are holding shift so instead of swapping weapons it brings you to a blank spell bar. Not a huge deal, and I know I shouldn't be so sprint happy but I will be remapping this.




I had this same problem. I just removed the key bind for switching hotbars.. I only use 1 anyway.
Posted By: Stubs Re: (long) DF 1st impressions from a newb - 02/25/09 11:43 AM
Vyse, as far as the looting goes, when im killing mobs and farming and what not, i open my backpack and drop it to the right hand corner of my screen. Theres a button on the top right of almost all GUI windows that should say sticky, when you mouse over it. If you click on that, then when you right click you backback will stay open. It makes for one or 2 less clicks when your fighting.
Posted By: rhaikh Re: (long) DF 1st impressions from a newb - 02/25/09 05:14 PM
Vyse was playing at a low resolution.. I imagine he didnt have space for the bp to be open all the time.
Posted By: Vyse Re: (long) DF 1st impressions from a newb - 02/25/09 05:22 PM
Quote:

Vyse was playing at a low resolution.. I imagine he didnt have space for the bp to be open all the time.




Yeah I changed that and it is much better in higher res. But didn't know about the sticky option. Good to know.
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