The KGB Oracle
Posted By: Viper Interview with Tasos - 12/04/08 07:13 PM
http://www.mmorpg.com/gamelist.cfm/game/4/feature/2494/from/%2Ffeatures.cfm%2Fview%2Flatest
Posted By: Syloc Re: Interview with Tasos - 12/04/08 08:03 PM
Did he just say that there's going to be a release date announced in the next couple days? OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!!
Posted By: Derid Re: Interview with Tasos - 12/04/08 08:41 PM

The attitude shown by Tasos and other DFO devs has and continues to give me high hopes for the game.
Posted By: Syloc Re: Interview with Tasos - 12/05/08 12:38 AM
Still, it does seem like a bit of an arrogant way to look at things. He's right about the hype though, if their game is as good as they say it is, they don't need any marketing at all, word of mouth would be enough.
Posted By: Lorddarka Re: Interview with Tasos - 12/05/08 01:18 AM
Well i hope its soon heh im bored.
Posted By: Dunlop_Phaete Re: Interview with Tasos - 12/05/08 03:24 AM
RAWR!

Quote:

MMORPG.com:


There is a great deal of confusion surrounding Darkfall's beta and release schedule. Could you clarify any of this for us?
Tasos Flambouras:


We've been trying to get our partners up to speed and there will be an official statement in the next few days announcing a release date for the game. This should clear things up.

Article By: Jon Wood
Created On: December 04, 2008


Posted By: Uber Re: Interview with Tasos - 12/11/08 02:41 PM
No to dash your dreams but theres something that you are all forgetting.. We are no longer teenies and this game just like very other one will dissapoint you sorely. The reason is the NEW FACTOR is forever gone until game metamorphisize into being in our head and real time 3-d like in minority report all games will suck heheh thats my 2 cents but im gonna give it a try anyways!!
Posted By: Demoyn Re: Interview with Tasos - 12/11/08 02:46 PM
If UO hadn't become an item based game, many of us would still be playing it and enjoying our time there. It's got nothing to do with the newness factor and everything to do with the rules set.
Posted By: Owain Re: Interview with Tasos - 12/11/08 11:48 PM
Which is why I got Taxman, Crimthan, among others, playing the free UO shard, In Mani Ylem (IMY) while waiting for the Darkfall release.

Taxman has a better installation over at his web site, Geekzoo, but you have to register (it's easy) to get to the download area.

It is about the game, and IMY is an old school implementation that is working out great for us. Once DFO comes out, we'll be there as well, but for now, IMY is my game of choice.
Posted By: Lorddarka Re: Interview with Tasos - 12/12/08 12:59 AM
Yup Theres only been 3 mmos ive actually enjoyed uo was the first then i played ac awhile and a little eve . the full loot adds so much more to the game. Risk vs Reward I havent got that addrenline rush in a mmo since ac hehe i wanna get that oh shit im gonna die and lose my shit feeling again.!
Posted By: Syloc Re: Interview with Tasos - 12/12/08 01:12 AM
You know Uber, your kinda right. I havn't been "WoWed" by a game for a LONGG time. Well, to be honest, UO never "Wowed" me, cause it was more about fun than graphics. Meridiran 59, SB and even DAOC had that "wow" feeling at first.

Maybe it's not necessarily our age, but the fact we've played so many of them, that makes it less, "wow".
Posted By: JetStar Re: Interview with Tasos - 12/12/08 02:35 AM
I just cant wait for the world politics. I am pretty excited.
Posted By: Tuskil Re: Interview with Tasos - 12/12/08 01:43 PM
I am all for DFO, but, if it disappoints like so many others, I am done with MMOs. I *might* revisit MMOs I've played before. For the most part, however; after 12yrs of MMO gaming, I will retire from the genre all together.

They've all mostly become nothing more than graphic-enhanced chatrooms. It's as if the genre is drifting toward mere 10-man multiplayer co-op games with common areas to stage in. Guilds have become little more than privatized chatrooms due to poor game design. Friends cannot play together and are forced to pickup total strangers based on level/gear requirements.

If DFO turns out to be more of the same, I am through.

In UO, a guild meant you had a gang at your back when things got rough, you also had the back of your guild in the same manner. Recently things get rough where? Arenas? PvP zones? a pvp "button" determines rough or not? Pfft.

With all this said--
I have no other choice but to approach DFO with jaded reserve.

I mean seriously, we'll see.
Posted By: Syloc Re: Interview with Tasos - 12/13/08 12:58 AM
lol Jet, it's funny. The Warhammer Guild I rolled with had a LOT of drama and guild politics as guilds tried to absorb one another, and when i said that it was actually fun to deal with guild politics, people didn't believe me. hehe

I guess that's how Shadobane corrupts you, guild drama actually gets fun.

As for MMOs, the only real way I see myself to stop playing MMOs, is if real life time constraints don't allow me the opportunity to play.

If darkfall goes through the cracks, the next MMO i'd be waiting for is Stray Bullet Game's next MMO (the new company from the makers of Shadowbane).

It's an addiction, I know. hehe

**

Although I think it would be a mistake to linger on the memories about Ultima Online, especially since we'll see a lot of the same ideas, and game mechanics in Darkfall. Fact is, nothing will ever compare to Ultima Online in terms of gameplay, freedom and player base. In fact, it wasn't only the game itself that made it great, it was the fact that nothing really came before it. (Meridian 59 and MUDs are the exception) UO was great because it was a lot of people's first GREAT MMO. Not to mention, the community didn't have any expectations besides playing the game, cause they had nothing to compare it to.

UO was a good time, but if your coming into darkfall with the mindset that it has to mimic the things that happened in UO, then nothing in Darkfall will ever satisfy you.

Like many things in life, one has to adapt or die. My plan ... lower my expectations, expect a lot of bugs, and embrace guild politics once again. I can deal with sb.exe-like bugs, if it has the same power struggles, falling empires and general badassery that SB showed me.

Good times.
Posted By: JetStar Re: Interview with Tasos - 12/13/08 07:42 PM
Quote:

lol Jet, it's funny. The Warhammer Guild I rolled with had a LOT of drama and guild politics as guilds tried to absorb one another, and when i said that it was actually fun to deal with guild politics, people didn't believe me. hehe

I guess that's how Shadobane corrupts you, guild drama actually gets fun.

As for MMOs, the only real way I see myself to stop playing MMOs, is if real life time constraints don't allow me the opportunity to play.

If darkfall goes through the cracks, the next MMO i'd be waiting for is Stray Bullet Game's next MMO (the new company from the makers of Shadowbane).

It's an addiction, I know. hehe

**

Although I think it would be a mistake to linger on the memories about Ultima Online, especially since we'll see a lot of the same ideas, and game mechanics in Darkfall. Fact is, nothing will ever compare to Ultima Online in terms of gameplay, freedom and player base. In fact, it wasn't only the game itself that made it great, it was the fact that nothing really came before it. (Meridian 59 and MUDs are the exception) UO was great because it was a lot of people's first GREAT MMO. Not to mention, the community didn't have any expectations besides playing the game, cause they had nothing to compare it to.

UO was a good time, but if your coming into darkfall with the mindset that it has to mimic the things that happened in UO, then nothing in Darkfall will ever satisfy you.

Like many things in life, one has to adapt or die. My plan ... lower my expectations, expect a lot of bugs, and embrace guild politics once again. I can deal with sb.exe-like bugs, if it has the same power struggles, falling empires and general badassery that SB showed me.

Good times.




Hey Syloc, as you can see from the Ranker Thread, and the KGB News Archives, I have been doing WOrld Politics since 1997 :-) and loving it.
Posted By: Elph Re: Interview with Tasos - 12/14/08 02:45 AM
Jet loves to sink deep in the bullshit, he's a master at it
Posted By: Crimthan Re: Interview with Tasos - 12/14/08 07:40 AM
Just crush the enemy without directing a word of acknowledgement to them.

When they attempt to have talks or discussions, send out forces again, to crush the enemy.

Say nothing on the official game forums, except for member recruitment. Speak only to allies. The vanquished need only know that they are subject to the conquering nation.

When false accusations fly about this or that, do not reply. Send out forces again to crush the enemy.

With familiarity, enemies will lose fear and respect. However, if they never have any idea of your next move, nor know your intentions, nor know the weaknesses or foibles of your leaders - then you hold the reigns of power.
Posted By: Syloc Re: Interview with Tasos - 12/16/08 07:55 PM
lol, MMORPGs have made us all evil. We're doomed.
Posted By: Demoyn Re: Interview with Tasos - 12/16/08 09:07 PM
Quote:

Jet loves to sink deep in the bullshit, he's a master at it




Anyone want to pitch in for Christmas to buy Jet some tailor made rubber boots?
Posted By: Demoyn Re: Interview with Tasos - 12/16/08 09:08 PM
Quote:

However, if they never have any idea of your next move, nor know your intentions, nor know the weaknesses or foibles of your leaders - then you hold the reigns of power.




Jet has foibles? Eww, get away from me Jet, keep your nasty foibles to yourself!
Posted By: JetStar Re: Interview with Tasos - 12/17/08 05:47 PM
Its Soibles Simplex 2
© The KGB Oracle